Architect Archive

Thread: What are the new item limits in houses?

jeditao
Wed Aug 13, 2003 1:03 pm
#1

If it's not a bug and it's not fixed asap I think it's time for architects, merchants and everyone else who needs to store items in their house to start a petition! Don't make our profession even more useless! And how come items on vendor count against the total number of items?!




- TANATA, Master Chef

Visit my Coronet Cafe in South Coronet Mall
Dantooine Cafe in New Alderra City
Janias
Wed Aug 13, 2003 1:06 pm
#2






Squidbush wrote:
So now I need a PA hall just to store my resources?! PLEASE tell me this is a bug.




There are no bugs, only exploits. Crafters were exploiting storage so they we could create large quantities of items such as houses, furnature and clothing in an effort to make money.





Janias Napier (Master Bounty Hunter) ¤ Imperial Inquisition Pilot Ace
Lorjan (Pre-Pub9 Dark Jedi) ¤ Imperial Storm Squadron Pilot Ace
Lorakka (Master Politician) Mayor of Thalnax ¤ Smuggler Alliance Pilot Ace
MonJanu Tornika (Master Commando / Master Bounty Hunter)
{ Beta Tester } [ Shuttle 2 ][ Pub9 ][ JTL ][CU][ RoW ][ToOW]
[ Jedi Unlocked 02/01/2004 (No Holos Used)]

SquireH
Wed Aug 13, 2003 1:07 pm
#3

You have got to be kidding! I have about 150 DISPLAY ITEMS much less the furnature to make the house look nice. Then I also have the vendors with items on them. I was already at house limit and having to carry 80% of my resources on my back so that my house looks nice. Now they cut the number of items in a house to less than a third of what it was before?!?!

I knew having them ADD space to a house was a pipe dream because of their reluctance to pick up another RAID Array (A lot of Hard Drives for those not so techy). But to have them reduce it?! "Inconceviable!"

Looks like once my vendor is empty ill have to leave her empty. Turn the house into a "Display Shop" I didnt even get the last display item I wanted up because I couldent get any Bristly Hide.

There is no why anybody can run a nice looking shop this way.
Here I was thinking of picking up another building just to make a THIRD shop because I didnt have enough display room in the other two. There goes that idea.
Gilden
Wed Aug 13, 2003 1:10 pm
#4

its truly sad when i build a factory just to store goods in .. it can hold 100



Gilden


Naboo , Ahazi


Architect in need of space

Sheia
Wed Aug 13, 2003 1:13 pm
#5

Factory and house limits are bugs or things that where only supposed to be in test and some house made it into train....


http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=306092

Timdini
Wed Aug 13, 2003 1:17 pm
#6

Pick up your 2 lot house, and drop down 2 factories (100 input spots each). Sure you loose your vendor, but at least you store stuff heh.



Omni - "If it ain't FUZZY, you're better off naked."
[FUZZY Armorsmith] Naboo.Theed.Goontown.-3890.3869
Sheia
Wed Aug 13, 2003 1:18 pm
#7

^house=how =p


Can you tell I have read to many "house" posts and have house on the brain?


Janias
Wed Aug 13, 2003 1:18 pm
#8

They call it a "bug" right now only because of the upcry they have gotten from their nerf.




Janias Napier (Master Bounty Hunter) ¤ Imperial Inquisition Pilot Ace
Lorjan (Pre-Pub9 Dark Jedi) ¤ Imperial Storm Squadron Pilot Ace
Lorakka (Master Politician) Mayor of Thalnax ¤ Smuggler Alliance Pilot Ace
MonJanu Tornika (Master Commando / Master Bounty Hunter)
{ Beta Tester } [ Shuttle 2 ][ Pub9 ][ JTL ][CU][ RoW ][ToOW]
[ Jedi Unlocked 02/01/2004 (No Holos Used)]

AwaitingWoW
Wed Aug 13, 2003 1:25 pm
#9

LOL.. where was that Everquest password again? /rummage
jeditao
Wed Aug 13, 2003 1:29 pm
#10






Janias wrote:





Squidbush wrote:
So now I need a PA hall just to store my resources?! PLEASE tell me this is a bug.




There are no bugs, only exploits. Crafters were exploiting storage so they we could create large quantities of items such as houses, furnature and clothing in an effort to make money.






You're joking, aren't you? So making a lot ofitems for sale is an exploit now? And I though it was what we're supposed to do as crafters. I make a bunch to put on vendor, then go to my harvesters or do some other business, and now what, no business for me because my vendor is empty? Now, I'm ok if there's some limit - although with $15 a month you would think they could afford some extra HDs or whatever they need - but house storing less than your backpack is ridiculous. And there's no way items on vendor should count against the house limit. Did you try to think about the implications? First, it makes the whole merchant class totally useless. Second, houses are pretty much useless for other crafters, and they're the only ones who really need housing. Why would they want it now if they can't even set up a vendor there? Finally, furniture sales being the only really profitable aspect of our profession is gone as well. Way to go, devs. Save some disk space, lose some customers.



- TANATA, Master Chef

Visit my Coronet Cafe in South Coronet Mall
Dantooine Cafe in New Alderra City
Gothimir
Wed Aug 13, 2003 1:43 pm
#11

i think along with needing to fix storage capacity in houses, they need to really fix who can drop stuff in the house. For phucks sake people, if i give my friend Admistrative rights, he should be able to drop his **edit** in my house, its just annoying as hell, he can pay the bills, create vendors and add people to list or take them off, but he cant drop anything in the house!?



-----------


disgruntled Master Architect, Master Artisan and sadly, Master Creature Handler

Squidbush
Wed Aug 13, 2003 1:49 pm
#12

How is the fact that I actually KEEP my resources and make items out of them an exploit?


Considering that I currently have 5 differnt types of copper, 6 different types of steel, multiple types of fiberplast and inert petrochemicals as well as ahuge amount of different kinds of hides, bone and meat, this is killing me. I chose not to sell off resources because I like to have a selection of them available for making items. I hit the 50 item limit on a small house with a SINGLE BACKPACK. How is this possible?


This is outrageous and needs to be changed. The previousl limits were fine. Why was thie needed when there are so many other things that DO need fixed/changed.



As I've said before, fix the bugs and quit messing with the stuff that works!!




--------------------------------------------------
Melik Areh - Retired Imperial Colonel -
We are told that a million monkeys pounding on a million typewriters will eventually create the collected works of Shakespeare.. Thanks to the Internet, we know this to be wrong.
Loamsdell
Thu Aug 14, 2003 12:03 am
#13

My medium naboo house can only hold 100 items. I heard a small can only hold 50, so can a large only hold 150?


I'm a master architect and if I only dropped the factory crates that pa halls, large harvesters, syn cloths, etc... I can only drop 20. While I don't drop 20 of them I have at least 10. I have a backpack with hides in it, and it counts the resources inside the backpack. I have a vendor and it counts the items in my vendor. OMG this is horrible. My real room has over 1000 items at the least in it. Over 400 in just cd's like a whole house can't hold that much.


I hope this isn't what they wanted.

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