Architect Archive
Thread: 7 crit fails out of 20?
I made 200 structure components in my factories, and attempted to craft 20 walls from them with my 19.6 crafting station. 7 out of the 20 were crit fails. I have had better luck out in the wilderness with no station. Did something change last patch, or am I just unlucky tonight?
It's not a huge deal, I have had several fails on heavy harvesters, just was curious if anyone else has noticed more fails lately?
just bad luck
i had some similar days too, sometime i don't get a critical in making all the stuff for 3-4 heavys, otherdays i fail 3-4 walls on a single one .. usually when i see too many criticals i just take a break
I think failure is based ona random seed. If you know anything about programming, then you probably know it's very complicated, if not impossible, to generate a purely random number. Often times in games and non-critical applications, simplified means for generating random numbers are used, some work better than others.
A lot of times, when a simple random seed is used, the same pattern will occur quite often, in fact, it's possible to predict an outcome.
I think this is what happens in SWG. I have seent he same thing you describe on several occassions. I would fail 35% of the time during one login session and then, using the exact same resources, components and tools, could make many times the number of items with one or zero failures.
It's this inconsistancy that leads me down the random seed path. A really good random generator would spread random occurances much more evenly and not in big fat clumps of failures or successes.
Now, if you buy into my idea, you can improve you results in almost ALL cases by logging COMPLETELY out of the game anytime you get more than one failure within a few minutes. Logout, close the game and then restart. Odds are that you'll be able to craft away like mad and not fail like mad. Give it a try, bet it works.
This ain't gonna work, unless the random numbers are generated on my computer, which the game will never allow because that would be SO hackable, the numbers are generated on SOE's server which isn't going to be affected by me logging out and logging back in. My computer contacts the server after I've attemped a craft and says "Hey did she fail or succeed" and its the server that tells it if i did or not, not my computer.
Chew on that a while ![]()
to avoid crit failures do this
create a macro that reads
/nextcraftingstage;/nextcraftingstage;/nextcraftingstage;/createprototype;/createprototype
put it up in one of your hotkey bars, when you fail hit the key with the macro and it makes the object, you will never fail another item again (well until they fix it)
Several things
You don't mention your skill level you made your mods in a factory which one could assume means you are a master and don't need experience from them, but there are a lot of part timers that only do the installations line. Skill mods for structure assembly (furniture line) are extremely important for critical failure avoidance.
Also you state you have a low level crafting station that shouldn't matter, crafting stations are about experimentation not assembly. What is the level of your crafting tool (you should have one that is @+14).
The random number generator can be streaky it'sa habit with computer games and has nothing to do with your system generating numbers the games system rolls the numbers. Letting time pass is the best course.
I use the macro. It doesn't stop crit fails but itseems to have reduced their frequency.
I haven't had one for a few days now.
I am using a 37.7 crafting station and 14.85 tools. It appears to me that crit fails are way up in the past week or so. I am also noticing a lot more crit fails crafting medicines using similar quality tools. I have heard from several friends that crit fails are way up too. Not sure if we are all just unlucky, but it seems something is up.
Until the past week the most I had ever done was two crit fails back to back (they happened to be final combines on two fusion reactors of course).
In the past week I have had several triple crit fails (3 in a row). Making medicine I had an unheard of 6 crit fails IN A ROW. SIX! I've never even had 3 in a row before this week.
Anyone else getting A LOT more crit fails now?