Architect Archive

Thread: Experimentation Already In TC?

glibdud
Tue Sep 30, 2003 7:48 pm
#1

A Test Center Architect posted his first post-patch results in crafting harvesters. Looks like capacity is experimentable for all harvesters, and output rate is also experimentable on mediums and heavies.


And as for the capacity issue, it appears that it's not quite so bad with the larger harvesters as it is for the personals.


http://forums.station.sony.com/swg/board/message?board.id=TestCenter&message.id=17944


Boy I wish they'd tell us these things before they cause widespread panic...

_Anya_
Wed Oct 01, 2003 7:38 am
#2

It would be nice if the Devs would at least respond to this "change". Apparently they havent even posted the change on the notes (not surprising for SOE).


It is not going to be fun checking harvesters every day or two and if this goes live I hope that we get all of our experimentation points.


I still dont get how this helps the economy whatsoever except for driving people to leave the artisan professions (especially Arch's with our huge need for resources).





Anya
Wannabe TKA of Radiant!

glibdud
Wed Oct 01, 2003 8:26 am
#3

Yeah, if they decided to stop fixing bugs and developing improvements for the next week and work on getting their overall communication system straightened out, I sure wouldn't complain. All the mini-panics that have been spreading due to lack of information, and so far I haven't seen one official poke his head in anywhere and say "This is what we did", or "This is why we did it." Would that cause even more rants? Probably, but I for one would feel much better actually knowing what was going on.


Anyway, I don't see this having a huge hit on the economy. Higher extraction rate and smaller capacity may just sort of cancel each other out... it'll drive some miners out of the industry perhaps, but those who stay will be mining for cheaper. Short-term, it'll mean lots of new harvester orders for Architects, and lots of old ones floating around.

AFHyper
Wed Oct 01, 2003 8:30 am
#4

Does anyone know if this will go retro to current miners? Or just newly created deeds after the patch?
FFChRoNiC
Wed Oct 01, 2003 8:47 am
#5

probably takes effect when you deed the harvester into the ground. so once you re-deed your harvs and deed them back down again it should take effect the stats on your deeds. i hope if this does go live that the % show up on the deed under examine.





Regz - Leader of Final Flash - Master Architect
www.FinalFlashHQ.com- Mayor of Brynnshakur -2420 1307 -
Before he hits the ground and dies....
A Final Flash before his eyes....


Dayln
Wed Oct 01, 2003 8:59 am
#6

If it did not affect old harvestores it would be meaningless, it needs to retrofit old harvestors..
glibdud
Wed Oct 01, 2003 9:49 am
#7

I doubt it'll be retroactive, personally. And no, that doesn't make the changes meaningless. People can still use their old high-capacity harvesters, but they won't benefit from the possible increase in output rate.
_-ArchAngel-_
Wed Oct 01, 2003 9:49 am
#8

Actually from what I've heard it does not seem to be retroactive. I've been talking to a few people on TC, and they say it only affects current harvesters. I've been trying to get a response from the Devs, but no luck yet. I will update you as soon as I get more info.



Dr. Doriann Kalhoon
Master Artisan/Master Architect/Droid Engineer
Bloodfin/TestCenter

Betatoxin
Wed Oct 01, 2003 9:55 am
#9



glibdud wrote:

Higher extraction rate and smaller capacity may just sort of cancel each other out






You are making a massive assumption here that extractors will start at their current max. I get the impression they will start at zero and max at their current max value. That means less room and less resources and that is all bad.
glibdud
Wed Oct 01, 2003 10:17 am
#10






Betatoxin wrote:





glibdud wrote:

Higher extraction rate and smaller capacity may just sort of cancel each other out




You are making a massive assumption here that extractors will start at their current max. I get the impression they will start at zero and max at their current max value. That means less room and less resources and that is all bad.




I was going on the only piece of hard evidence we had... the guy from TC who posted that he made a medium mineral extractor with a higher extraction rate and smaller hopper. But anything we say now is just speculation until we either get detailed update notes or a lot more data.

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