Architect Archive
Thread: Are personal Mineral Extractors broken?
Hi,
I am new to artisan so please bare with me ![]()
I sat down a personal Mineral Extractors and gave it 1200 credits for repairs and 55 units of power (had like 60 units).
24 hours went by (IRL) and I ran back to it and to my suprise it was still operating...? The power units were at 0. I gave it 5 power units and ran back to townin order to find more. When I returned it were still operating and when I checked it it stopped and I couldn't start it - it needed more power units. I bet I can make it run untill it's full on 1 power unit and if so what it the point of giving it more? A bug?
Rgs
Kuro
By operating do you mean that it visually looked to be working ?
Or was the resource count in the hopper changing ?
There is a visual bug with harvestors in that they look to be operating (up and down movement) even if they are out of power or the resource has faded. They stop moving when you select somethign from the radial menu.
Oh I didn't know this.
I asume it's normal to extract apx 2100 units of metal on 55 units of power? Just thought it was very high and assumed that it had been running for a long time.
Thanks for the answers
Best Regards
Kuro