Architect Archive

Thread: question from a potential ARCH.

Jedi_Badkitty
Mon Dec 08, 2003 4:16 pm
#1

I am thinking of becoming an arch and i wanted to know from those of you who macro grinded to master..about how much resource is needed and what schematic is used. I am not new to macro's i ground out MDOC in 5hours,medic in 2hours , and bio eng in 4hours. Any help would be appreciated
IKILL4LAFS
Mon Dec 08, 2003 4:32 pm
#2

Statues, and you need 500k of ore and 250k of gemstones. Each statue requires 2k of ore and 1k of gemstones and give 5250 xp. Few hours worth of work after that.



Blazing Jad
Blazing Curiosities, Deeds and Vehicles
Dantoine -4123 -2300, 100 m from Imp Outpost
Wanderhome
Jedi_Badkitty
Mon Dec 08, 2003 4:37 pm
#3

and thats to make master ?
Pawlin
Mon Dec 08, 2003 7:37 pm
#4

Yes, that will get you to master.





Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
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** Please refer to Elyssa's answer
AramSilverpaw
Mon Dec 08, 2003 9:26 pm
#5

For statues tho, you need Construction I, but if you just keep grinding wall modules (500 xp a pop) to get it first, then switch over to statues, it should be fairly easy. Thats what ive been doin. Been using statues for the xp from Construction II (when I noticed the xp they give) all the way up. Construction was my first tree to learn. Im now a 1 4 3 1 and still use the statues, simply the best thing to grind given the time/materials ratio. it takes 10xs as long to build the same amount of structural mods as it does to make 1 Statue. And if you know where to sell em and you have a merchant, they sell really well to! Ive found that lots of people like the strange statue on Sunrunner. Its small enough to fit in peoples houses and looks good to!
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