Architect Archive
Thread: Point of Admin on housing?
As near as I can tell Admin access is broken. You can someone Admin access and Vendor access but that person cannot place the vendor, which is just silly. Item number 2, why can furniture items like chest be used to store resources. I have make travel packs to store items in because I hate all the clutter with dropping resources. Why can't admins of the house access these? I think they should let you make storage containers and set permission on them. But that is just me and I may be crazy.
Cjzograkka - Novice Architect - Eclipse
At the end of Beta the Devs said it would be a couple of weeks to fix the ADMIN bug.
Of course it has been three weeks and not a word has been spokenabout it.
I've said this before, but we Architects need to be concerned when (or if) the Devs fix the Admin bug.
Once people can share houses, the demandfor homes will drop faster than a (insert your own crude joke here). Many players, especially combat types, will team-up with others to buy a house, in order to get pickup and drop permission. Why buy a house for yourself if you only want to use it as a convenient drop-off point?
Also, I can't help but wonder if the Devs are concerned about all the complaints they'll get if multiple people have pickup and drop permission in a structure. People will inevitably give permission to some shady player who will rob them blind. I suppose this has probably happened already with harvesters, but I imagine the Devs aren't anxious to get dozens of emails a day from players accusing others of robbing their houses.
It's not the Devs problem if you give the keys to your house to a "shady character".
If I allow a person access then they steal from me, I am the only one to blame.
Don't feel bad I have 3 lots "tied up" in some wierd bug they say if they delete the 3 harvesters, I placed when I made engineer 3 on the first weekend the game was up, I will lose them and be stuck with 7 for the life of my character. So I am stuck with a small house(2), 2 mineral Miners Med(2), solor power(1), factory(2), "lost," I hope not forever(3), you can see them at 5480,5994 on Naboo Radiant galaxy near the city of Kaadara. They have been under construction and the one was finished but all I can do is examine for about 3 weeks. Isn't that nuts?!
Silencia Menis, Radiant
ironicly, this is a gating issue for merchants, but no one cares enough to address it.
there is a work around for people to place vendors in shop , but if your not carefull you can get it stuck on the other person's backpack.
all rather frustrating to me.
Add to this the fact that there is an ITEM limit in houses. I can't even fully furnish my large house because I'm only allowed to place so many items. So not only are there no containers for houses, you can only have a certain number of items (and stuff in backpacks count I tried).
Merchant class is gimped, not only can you get only very limited amounts of xp, but the skills don't work. I surrendered Pistoleer yesterday to get my merchant custom ad barking. And wouldn't you know, it doesn't work. I'm going to be gone for 5 days and was hoping to let people know that the vendor will not be restocked until then. No break.
Admin lists are ridiculous. I've had so many people pass/wait to buy a house because they couldn't get them with friends. How are you supposed to run a successful business when you can't open your (Large) shop up to multiple artisans and hire them as employees. I have 3 vendors stuck in my inventory trying to get them a Merchant set up. The only way we've found is to use the stupid droid or terminal styles. Any NPC type just gets stuck.
Houses: Whats with the signs? My large shop doesn't even HAVE a sign. Great for advertising!
And whats with the vendors eating all your stuff when you move them? Where does it say that you have to empty your vendor when you move it/upgrade it? And the stuff you don't remove just stays in your stockroom forever and you can't get it out. LAME
Admin lists working for factories would be great. 1 person able to use a factory is just ridiculous.
The only system that works in this game is the combat system, which IMHO is very boring, why spend all the time making your crafting system so dependant upon players and so detailed, when we can't sell our wares through any effective means. And don't say the bazaar is effective. What happens if you actually want to sell your house for more than the cheesey price of 3,000credits?
My friend just lost his whole account (my armorsmith at the shop) because of the delete bug and with all these stupid bugs I'm about to relinquish my #1 architect spot on Sunrunner and reroll a straight Creature Handler.
Alexis Silvermoon
Sunrunner - Bestine Tatooine
Architect/Creature Handler/BusinessWOMAN (they can't even get that part right, it says I'm a businessman-neato)
This might help increase the housing market actualy. Provided we keep the prices where we need them this will be ok. I have sold 3 mediums to "teams" already. They pick one guy and that guy places the items for display for the other folks. They all share one vendor.
Of course after a few "I was robbed" horror storys start to circulate it may go back to the way it is now.