Architect Archive

Thread: Structure Experimentation, will it stay?

Kithron
Sat Nov 01, 2003 10:20 pm
#1

Forgive me for not keeping up with the forums the last couple of days. I am unsure how things currently stand. A friend in game advised that Maintenance cost will increase drastically with experimentation on the BER of a harvester. I am wondering if this is true, or just a theory. And I would be interested in any facts on the subject as well.



Agrae Siv - 12pt Weaponsmith, Master Swordsman
Northstar Alliance - www.northstar-alliance.net - Naboo, Eclipse.
Weapons Vendor located at Polaris Pleasures Mall in Northstar City, Naboo to the left of the shuttleport /waypoint 975 6532.
http://www.aynrand.org - A Philosophy for Rational Living
http://www.capmag.com - Your Source for Capitalism
Kithron
Sun Nov 02, 2003 12:23 am
#2

Ok, this is what my research turned up by reading the Test Center and www.swgcraft.com Architect forums.



Harvester Experimentation will stay. Mining Units will determine a bonus to BER as they do now, up to +4.


Final Combine on Harvesters may have an effectiveness or efficiency experimentation option to increase the BER further at a cost of significant Maintenance increase.



I have no definitive information to confirm or deny this. But I am planning on playing TC myself soon so I can get this info first hand.




Agrae Siv - 12pt Weaponsmith, Master Swordsman
Northstar Alliance - www.northstar-alliance.net - Naboo, Eclipse.
Weapons Vendor located at Polaris Pleasures Mall in Northstar City, Naboo to the left of the shuttleport /waypoint 975 6532.
http://www.aynrand.org - A Philosophy for Rational Living
http://www.capmag.com - Your Source for Capitalism
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