Architect Archive
Thread: In House Lighting
The notes for Patch 7 mention new lighting sources:
http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=25216
Lighting Objects: Players will now have many craftable light sources in the game that will have the true functionality of a light source. All of the current lamps styles in the game crafted from here on out will now have glow of light. Additionally, many new lamp styles have been added to the game and now players can also have candles. Players will be able to purchase architect crafted candles for players that will flicker and glow for about 2 weeks and then burn away. Lamps will also decay, but at a reduced rate
To me the general / Corellian houses seem fairly bright without additional light sources. I wouldn't say they are too bright but just about right. The Naboo houses seem a little dark.
It may depend a bit on how each of us has our graphics options set up.
FulminataXII wrote:
I hardly think that changing my settings every time I want to change from indoors to outdoors is a viable option
Besides, we're also talking about a way to encourage other people in the game to buy these things once they become available.
I can't help with the second, but for the first, my House is on Naboo so it is a bit dark, so I simply turn on my personal light source as a workaround.
I think all building at the data terminal need light settings. High normal dim low and off.
Also in cantinas those huge ones need to havelike a disco option of flashing colors.
Also architect can become a great profesion if they give player cities more options!
Starport and other great things. The game was supposed to make us part of the great starwrs story I want my city to be as big as any other large city cause it doesn't hurt the starwras story! Give us large buildings with elevators that say only metros can have all our player cities look like rich little subburbs! we want aprtment buildings slums strports npcs everywhere!!!! Oh wait this is for Player ciites not architect but it will help out aritect cause we are not getting too much business any more. Buildgins apartment building with rent! Like it takes 8 lots and you can have people like inside and pay rent you know n00bs and stuff! or garges of cities! mayor can lplace them like civic strutures. Did I say starport also? well good for ciites and good for the architect proffesion!
Master_Mavric wrote:
hehe in you in game options menu under graphics is a gamma setting.
Turn this down and everything gets darker. turn this up and all gets brighter again.
just a thought
The problem with that is after much tweaking I finally got my brightness/gamma/etc setting just perfect. I can now see just fine in the dark on most all planets without it being too bright outside in the day either.
I'm not going to mess that up just because the ambient light got cranked up in my house. Personally I think that your houses should be pretty dark (similar to the naboo houses as someone stated) inside without any additional player crafted lights. I mean after all, there are no windows so where is all this light coming from?
I wont be able to use the new lights that the devs are putting in the game simply because it would make my corellian house blindingly bright putting in more light to an already bright house. ![]()