Architect Archive

Thread: Streets for PC's

Castoak
Tue Feb 24, 2004 12:31 pm
#1



I was wondering about PC improvements....Streets and ground leveling seem to be the two biggest requests I seem to get on those lines. Guess people tired of grass growing out of there stuff =)


Anyone know if there is anything in the works for this?





Treasure
Master Artisan // Master Architect // Master Chef// Merchant3404
StumanKadir
Wed Feb 25, 2004 5:26 am
#2

They were looking at it apparently, but there are a few issues for them to solve first (like the 30,000 other more important ingame problems ). It won't happen soon put it that way - and probably not till Patch 9 or 10 (but I would like SOE to take the opportunity and prove me wrong).


It would be nice to have as I know my city looks like the wild west most of the time - and the tree that grows out of our Shuttleport is now a recognised city feature






Stuman Anikadir
Maker of stuff - on hiatis until they work out what they are doing to this game

Will be back once the Crafting Upgrade is announced
Sick of playing with kiddies, come play with the old folks, we are just as gamey as the next person

BidoXP
Wed Feb 25, 2004 10:16 am
#3

yeh it would be nice. i heard they attempted pavements but they couldnt get the ground levelling properly so it got scraped.

i cant vouch how accurate this information is though as its hear say
IntoTheGarbage
Wed Feb 25, 2004 11:31 am
#4

Ok, I really don’t know what I am talking about here, but I wonder if it would be easier if we had the option of paving the area around our buildings to the edge of the graphic. Camps and lair/building spawns can level the ground they are on, so why not player buildings? (Within limits) Just use the same mechanism and add pavement art along the ground.


This could be an optional extra slot on a building, possibly even with different pavement art. Then, as the building are constructed next to each other in a player city, the pavement would link and form roads.


We could also build patches of pavement to fill in the gaps, although they would have to be placed without any costs to your lots.





___________________________________

Ok, just for the record, my original name was: IntoTheGarbageChuteFlyboy. However the names have since been shortened and my name went from really cool to really confusing.

Thank you for your patience.
Huntercrom
Thu Feb 26, 2004 1:08 am
#5

ya know it's funny that if you put up a camp, that the area/ground around it becomes flat for a decent radius of say, 5-10 meters, but they can't do that with, say, a city hall building, where the radias starts at 150 meters for the low level and actually increases as the city does. This is something they CAN do, but I think they just choose to overlook that issue. The same could be said for houses and even harvesters, give a 5-10 meter radius or just within the footprint of the structure. It's not like they can't do it.. I really think they should.



Think about it too, if they did something along those lines, then there wouldn't be a need for pavement, as the ground becomes flat and they can add code to take weeds/trees or high grass out of the area within the radius.







Darchette Sales: New Vendor Locations

On Naboo, Just outside of Moenia to the North.

Sales hall located: 4106, -2705

All sales are final.
Jamberman
Thu Feb 26, 2004 6:46 am
#6

I'm sure its been said before, but doesn't it strike you as really wierd that there are no streets between major cities? I know that Speeder tech is commonplace, but not even a footpath? Player cities are almost always a complete mess, and very disorienting to new visitors - an old fashioned road would help you keep your bearings - "yeah, my house is on the north edge of town, on the main Coronet Road"...


Bigger fish to fry I know, just wierd they didn't put them in to begin with...


Zhoski, Chilly <PLD>


MysticDragoon4
Thu Feb 26, 2004 7:59 am
#7

need organization for cities? come to tir thelsea on naboo, tis beautiful
Cigaran
Thu Feb 26, 2004 5:15 pm
#8

I can't for the life of me remember the city names but I know that some cities do have brick walk way's that lead into the cities. I think that a couple on Corillia do and I know that Deeja Peak has some.



Cigaran Lanarik
Mayor of Alacio Island, Naboo C
Smuggler,Smuggler's Alliance Pilot
Drop off Vendor @ -1419 -187 Naboo
DarthEhsan
Fri Feb 27, 2004 3:26 am
#9

i play in wanderhome and in dantooine one city has streets that were premade. Weird huh? The streets were already there and they just buil the city to it. Looks very nice butit's a rebel city so i do not go there to much.



I'm still Public Enemy #1
Page 1 of 1
Previous Next