Architect Archive
Thread: Harvest my own ore or not?
8 Harvesters is fine, spots over 60% require alot of looking to find, but you can pull alot.
IMO, Mining your own ore mostly if your on a small scale helped with walls alot, because finding good vendors for resourcesthat constantly restock is hard.
Other options are:
Static Harvesters
Pay Resource Suppliers
Good Luck
Inflation with resource providers charging 3.5 and up for ore to make walls (and pretty much not good for anything else) drove every major architect on Tempest to collect thier own through whatever means possible. There's a LOT of difference between a .5 cost and a 3.5 cost, especially when I use upwards of 2 million units a week of ore.
Fivo Asia
I have stopped massive production....
If i find a good ore spot then i will mine it....if not then i mine metal....i just keep onme factory pumping out strcuure modules with what ever ore i can pull and then do wall modules about once a month....that is really working well with the current market which is pretty depressed at the moment....i have supplies to build a ton of stuff if i get an order but i have stopped making 20 items at a time
buying ore is just not good business unless you can get it for 2 -2.5....if you can find a cheap source then it is super beneficial since you can free up machines to mine gass and chem and metal or power...i mined power at first and just used that money to buy ore but the power market has gone downhill on my server and its selling for 1 -1.5...but you could do the same thing with otehr metals...but i find ALL the markets sad right now....
i really think many people have left
Let's not forget that the architect market saturates faster than it grows. Thus you better be making the maximum possible cpu, i.e. harvest your own ore. There will only be so many house sales and harvesters sales before they reduce to a trickle.
When I started buying some resources my progress really slowed down. Wish I had not done that.