Architect Archive
Thread: They said they fixed the missing terminals...
Page 1 of 1
Laruther
Wed Jul 30, 2003 1:28 pm
#1
yea mine are still gone as well so i reticketed it waiting on a responce
Cyberthugg
Wed Jul 30, 2003 7:15 pm
#3
I think there were some slash commands you could use in the interim but I do not recall what they were.
Daynn
Wed Jul 30, 2003 7:32 pm
#4
CSRs in person fixed our hall today. Of course "fixing" involved destroying it and replacing it. Can you say "lets move furniture again?"
Also, the CSR was saying that we didn't have our terminals because our object count was over 200. I'm not positive we were that high, but I thought it was something interesting that I'd pass along to you.
The commands were keeping us alive for about 3 weeks:
/structurestatus
/paymaintenance (amt)
Both are invaluable!
Also, the CSR was saying that we didn't have our terminals because our object count was over 200. I'm not positive we were that high, but I thought it was something interesting that I'd pass along to you.
The commands were keeping us alive for about 3 weeks:
/structurestatus
/paymaintenance (amt)
Both are invaluable!
Daynn
Thu Jul 31, 2003 12:39 am
#6
According to the patch text in launchpad the missing terminals have been fixed.
Our guild hal still is missing all 3 terminals (structure, guild, elevator) after the patch.
So my questions:
- Anyone get fixed? If so server/planet.
- Was this a "fix it from happening again" or "fix it on all newly created structures" fix?
I have an open ticket in on this still. If a CSR would like to help, send me a personal message and I'll give you all the details.
Apparently, the FIX wasn't one. I stil have the same problem. We haven't been able to add anyone to our guild in weeks. Nice try SOE, but you didn't fix the problem, at least not the one we are afflicted by.
Our guild hal still is missing all 3 terminals (structure, guild, elevator) after the patch.
So my questions:
- Anyone get fixed? If so server/planet.
- Was this a "fix it from happening again" or "fix it on all newly created structures" fix?
I have an open ticket in on this still. If a CSR would like to help, send me a personal message and I'll give you all the details.
Apparently, the FIX wasn't one. I stil have the same problem. We haven't been able to add anyone to our guild in weeks. Nice try SOE, but you didn't fix the problem, at least not the one we are afflicted by.
Souldragon521
Thu Jul 31, 2003 4:24 am
#8
Still missing mine alright. It ran away a week ago and hasn't come home.
Daynn
Thu Jul 31, 2003 6:11 am
#9
I strongly suggest everyone with missing terminals either create a service ticket (through the holocron) or update an already existing one on this issue with a new comment.
We have to be fixed by an in-person CSR (who was there to replace my large house deed: a totally different issue). It may take that kind of attention to get you fixed, and SOE can do it. PA-level issues deserve some CSR personal attention.
If you aren't fixed, report it and get the CSRs to help you. They can.
and dont forget to /paymaintenance 2400 each day you wait for him to show up
We have to be fixed by an in-person CSR (who was there to replace my large house deed: a totally different issue). It may take that kind of attention to get you fixed, and SOE can do it. PA-level issues deserve some CSR personal attention.
If you aren't fixed, report it and get the CSRs to help you. They can.
and dont forget to /paymaintenance 2400 each day you wait for him to show up
AsherMarx
Sat Aug 02, 2003 2:23 pm
#10
My PA Hall's terminals didnt disappear until after the "patch"
TekDragon
Sat Aug 02, 2003 11:02 pm
#11
Ours has been missing the house terminal, elevator terminal, and guild terminal for over a week.
TekDragon
House Atreides (H-A)
Wonderhome
Page 1 of 1