Architect Archive

Thread: In all the agony of this patch, did anyone notice the admin privaledges working?

Perpetual_Dark
Thu Aug 14, 2003 10:25 am
#1

Of course, all the houses are full, so I could not try placing a vendor in someone elses house that I had amin rights in, but I was able to pick stuff up..


Also, I made 3 fusions, 2 large mineral, 2 medium houses, 1 large chem, a medium chem, a medium gas, and schematics for fluidic pumps, and bricks, and had ZERO crit fails.


I did have a crit fail on a micro sensor suite however, but my weapon station has a -14 effectiveness..


One more thing, my station with all the bells and whistles that I made about 4 weeks ago when I hit master artisan and was about half way through architect, with no experimentation, has a -3.1. I made a new one last night (before remembering that I couldnt place it anyway) and experimented all the components to the max, used the best (800+) materials I had for conductivity, OQ, and decay resist, got perfect results for an 82% station, and it had a -4.1. HUH? So much for fixing the experimentation results. On the other hand, 3 of the stations I have examined that dont have the extras, were at 9-14 effectiveness. My tools are all maxed at 10.8, and have been since I remade them after the PA hall failure I had.


I hired a novice architect to grind 15 walls for me and even though he has only 5 structure assembly, he only crit failed 1 block in 150. And no walls..


I am looking forward to testing some other aspects tonight, if I can whittle my house down to the bare necessities. I will be destroying probably 600 hide, in 1-50 stacks, some various minerals in sub-50 stacks to accomplish this, and the crates to 1 instead of 5 is a life saver for me. My medium house on the other hand shoud hold more than a small..


I cannot use my unlocked containers for storage anymore. I also lost 6 more purchases in a vendor, which I received but they never cleared. I now have 9 items stuck in the vendor, not many more before I cannot purchase from the bazaar anymore. I have a ticket out there now for 10 days on this, and they deleted my first ticket on it.


My sign is fixed on my house.. and I have not seen any walking on an invisible floor 20 meters up, but I have been attacked my Maulers from almost 200 meters and mobs are warping worse than the friggin Enterprise. I also have a screen shot of my dead body being camped by a Mauler IN A HOUSE!


I will test admin on houses and factories tonight.. I hope they work.. On the other hand, the colors are so screwed up now that I have a hard time examining stuff in the bazaar as it is white washed out..


My SEA's dont work still, and I still have 55 structure with a +2 on my shirt, and if I remove my shirt, I have 53..


The experiment and prototype button being smaller and in the wrong order are a pain, and if they dont put a confirm or back button on schematics soon, there will be problems.. that is friggin annoying..


Well, that is all I can think of for now.. Anyone care to add anything?





________________________________________
Kasre
Retired Master Architect
Restuss, Rori, Tarquinas
Visit my vendor at 4500, 3850 (before it is gone!)
Perpetual_Dark
Thu Aug 14, 2003 3:38 pm
#2

OOP.. and the similar walls is a Godsend..


Oh.. and being able to click crates in crafting is worthless.. less than worthless.. it doesnt even put them in the slot.. still have to double click each thing twice.. the crate then the module.. why bother..





________________________________________
Kasre
Retired Master Architect
Restuss, Rori, Tarquinas
Visit my vendor at 4500, 3850 (before it is gone!)
Daynn
Thu Aug 14, 2003 3:43 pm
#3

I like the idea to click crates in the item assembly window. Helps not to have to alt-tab over to inventory and do it there. Still, I think I should be able to drag a crate over a component slot and have the appropriate number of items removed from the crate for me. Seems so simple, and probably the easier of the changes. I wonder why they haven't done this; they have been given this suggestion many times.

I wonder if factories are sharable now. Have to check this out.



Dainn Valstead - The Resistance
Master Architect (Retired)
Master Weaponsmith
Starsider
Visit my shop on Naboo: Pirate's Cove 4125 -5000 (sw of Moenia)
Perpetual_Dark
Thu Aug 14, 2003 3:54 pm
#4

I hear that they are totally shareable now.. I heard that at lunch when I went home to tend harvesters..


Notice how the devs didnt mention this before when the patch notes were released? Our correspondent used some requests on stuff that was already fixed and in testing and still no word from the devs.. nice..





________________________________________
Kasre
Retired Master Architect
Restuss, Rori, Tarquinas
Visit my vendor at 4500, 3850 (before it is gone!)
Kelanth
Thu Aug 14, 2003 5:41 pm
#5

Admin priveledges are working. Sharing factories is working, kinda of. My partner and I share a structure factory and whereas it will now let me load it, it is still eating resources. And **edit** someone for not mentioning the moving of the schem and prototype buttons. I now have a schematic for a Heavy Mineral Harvester. I am not happy. And the thing uses resources that I probably won't have tomorrow.



But, at least I don't have to carry around my entire stock of inorganics now.



Kelanth - K & S Design - Naboo - Lowca




Kelanth - Master Artisan/Master Architect
Antarian Ranger
GM for The Echelon (SWG Chapter)
www.the-echelon.net

Come visit The Echelon Trading Outpost (Lowca)
684 -5068 - Coronet, Coriella
Knocky
Thu Aug 14, 2003 5:48 pm
#6

Yes Admin works now.


No Admin does not work.


Since the house will not hold enough for me much less my three other partners items in there fields.

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