Architect Archive

Thread: Instead of placing an arbitrary limit on items in a house....

dredawg
Thu Aug 14, 2003 11:53 am
#1

...why not make items tangible (i.e. not able to be walk through them or place items on top of each other)


and instead of ANY object having a volume of 1 (except for containers and such of course), give items a size.


How about instead of just dropping items, a screen pops up with the floor plan and we place items like placing structures.


I can understand being limited to how much we can carry, but how much we can put in our house is stupid.


Why not limit our bank accounts and give the overflow to n00bs while your at it.


R'agex




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Mkappus
Thu Aug 14, 2003 2:03 pm
#2

Guys think for a second.


Each item is an entry in a database. Database storage costs SOE money. Maybe then can offer accounts that have more item storage for $30 a month instead of the $15 we are paying.


Don't talk about real life. Is it real that a person can carry 100,000 kg of material around with them? If they made things real we would all have to get binary loader droids to empty our harvestors and carry the stuff to our house to mfg. You would have to go out and build the house on location, not give someone a deed and it magically pops up.




Goliath
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DarkSpace
Thu Aug 14, 2003 2:11 pm
#3

___________________________________________________________________________________


If they made things real we would all have to get binary loader droids to empty our harvestors and carry the stuff to our house to mfg. You would have to go out and build the house on location, not give someone a deed and it magically pops up.


____________________________________________________________________________________


I would LOVE that!


Perpetual_Dark
Thu Aug 14, 2003 3:29 pm
#4






DarkSpace wrote:

___________________________________________________________________________________


If they made things real we would all have to get binary loader droids to empty our harvestors and carry the stuff to our house to mfg. You would have to go out and build the house on location, not give someone a deed and it magically pops up.


____________________________________________________________________________________


I would LOVE that!







I second that.. Anyone else want to see that?



________________________________________
Kasre
Retired Master Architect
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Elsa
Thu Aug 14, 2003 10:55 pm
#5

That would be great, if they fix Pet pathfinding. It would also give DEs something to do



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Kriterian
Thu Aug 14, 2003 11:29 pm
#6

Again! What is so hard to understand about the item limit. It used to be 25 per lot, and they trippled it! Why does everyone think this is a bad thing? Not only that, they fixed it so vendor items don't count towards the limit! My medium (2 lot) house went from holding 50 items, counting what I was selling on vendor, to holding 150 items plus what's on the vendor!



-------------------------------------------------------------------------------------

Zane Farstrider
Master Artisan / Master Architect
DarkSpace
Fri Aug 15, 2003 12:11 am
#7

I agree. What is the point of having amaximum in structures anyway? And if there just absolutely must be a max why is it not more realistic. With everything stressing the interaction of players, item limits in structures is counter-productive to that goal.
Kinsei
Fri Aug 15, 2003 4:03 am
#8

Also, a medium house should have more storage than a small house.


But currently, each of them take up two lots which sets them both to have 150 items storage. They should increase the lots a medium house takes up to either 3 or 4. Right now, it's pretty much just a status symbol and I find it hard to properly furnish a medium house anduse it as storage to some degreewith such a low amount of items.




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