Architect Archive

Thread: What am I doing wrong here...

Lord_Blackswann
Wed Jan 05, 2005 2:06 am
#1

The TFDPU were all made at 97% exp with the same steel... But let me try to make a single one not from the crates and see what happens... Thanks for the help





-Blackswann-
memberof AoF High Council
*Master Architect, Shipwright, Armorsmith(ret), Artisian*
Been kicking it in SWG since BETA3
Lord_Blackswann
Wed Jan 05, 2005 1:04 pm
#2


I am making deep crust chem harvestors and having a serious problem getting ber 13's out of what I consider very good materials.


Turbo Fluidic Drilling pump of a base 6

Durinobe- Duralloy Steel (avg ut,hr,sr)960

Imiforis- Katrium Intrusive Ore (avg ut,hr,sr)973

Powenag-Gravitonic Fiberplast (avg ut,hr)947


I am at 28% prior to experimentation and finish at 95%. Yet it is only a Ber12...


What the heck am I doing wrong here?





-Blackswann-
memberof AoF High Council
*Master Architect, Shipwright, Armorsmith(ret), Artisian*
Been kicking it in SWG since BETA3
Elyssa
Wed Jan 05, 2005 1:08 pm
#3

Make sure your TFDP's are experimented as high as possible.

Just being +6 isn't good enough.


Also, use Lubricating oil for your chem requirement.



------
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-Pawlin

Pawlin
Wed Jan 05, 2005 1:13 pm
#4

Ya what she said.


THe high stat fiberplast you have will work fine, but with lub oil you don't have to worry about the stats and can just use any grind quality. So it makes it easier and cheaper.





Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
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** Please refer to Elyssa's answer
Alukolli
Wed Jan 05, 2005 6:04 pm
#5

get all the OMU-tubo fluid-etc to min 90%. then you should hit max ber. unless you have low qlmaterials.


i have gotten all my OMU-Fluid units to 90%.

and when making the harvys it comes out with 23-25% eff..

i experiment them up to ber13 with np.. unless critical failure


the materials i use are usally above 920+



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Lord_Blackswann
Thu Jan 06, 2005 9:45 am
#6

Thanks for the help to everyone... I finally went back and remade the TFDPU's and things are working fine now, I say this with my head down in shame as I should have known better. Funny thing is that I was just positive that I made those units with the best steel I had at the time. Doh!





-Blackswann-
memberof AoF High Council
*Master Architect, Shipwright, Armorsmith(ret), Artisian*
Been kicking it in SWG since BETA3
Pawlin
Thu Jan 06, 2005 11:19 am
#7

I think this is the most common "oops" that we do. Its probably happened to at least half of us at some point. Before I got in the habit of naming my schematics with the experiment %values I know I did it myself.



Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
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