Architect Archive
Thread: A New Players Opinion On Architect, And Suggestions
But despite that, I too love architect. It is a fun profession and my favorite part is, that with most everything we make resource quality doesn't matter!! YAY!! I did chef for awhile and that profession is ridiculous when it comes to resource quality. I imagine most other crafting profs are like chef. We are lucky for that!
/cheer for Architects
Tanks wrote:
It also makes it more involved as you have to plan manufacture of each schematic.
Bandola wrote:
Tanks wrote:
It also makes it more involved as you have to plan manufacture of each schematic.
My money is on that reason and that alone. Taken to the extreme all you would need to do to make anything at all would be to throw the resources 'en-masse' into the schematic and produce what you aim for. The interest and 'involvement' comes from planning the manufacture of the components and then finally producing the finished article. Take any of that away and any crafting profession would quickly become too boring to play. This aspect of the game was well researched by SOE and a lot of thought has gone into the concept of crafting and I believe they have the balance about right.
IMO removing the requirement for 'identicals' would mean every Architect is equal, and equal at the lowest possible level.
Message Edited by Dr-Evil- on 10-25-2005 01:53 AM
Thought #1 Since I get no experience for factory runs I make all my components individually. I can's sell them to a master because they need identical items or don't want to deal with the inventory problems. So put them in a crate and average the props. Now I have something to sell that I get exp. for! Not grinding exactly.
anyone have a thought 2?
Pawlin wrote:
How would removing identical part requirements specifically benefit small architects?
I guess if you're making stuff more by hand one at a time then this would save someone having to do a factory run and the cost of making the manufacturing schematic. But that doesn't seem to me like that big of a benefit really.
Well, I am a master arch now, but haven't been one for very long.. I still don't have tons of resources to mass produce certain components.. One good example is the turbine generators, I don't have tons of alum, reactive gasor carb oreto make the a bunch of them on a factory. But, I have lots of small amounts of those resources that have different names, 10k of one type carb ore, and 15k of another carb ore..ect.. Removing the "identical" requirement would allow me to plug all those generator turbines with different serial numbers to make what I need.. Same goes with all the non-BER essential components. As it is right now, I can hardly compete against some architects in my neighborhood.. I know one that can produce 1000 turbine gens at will..I cant do that.
The small business architects need a way to compete with the big business archs.. This would be a big step in that direction.
After retiring from being a Architect to grind jedi , I am now a jedi and have taken up the profession again on my alt. I love it the money is not the main thing with me, Its just being able to decorate houses and say I did that , thats what I love.
I'm gglad you like Dr Evil and hope you continue to be a Ma into the future.