Architect Archive
Thread: Broken Factories, Sneaky Resources
Anyone else experiencing broken factory syndrome with their structure factories?
No matter what schematic i use, it all fails and the factory stops and reports0 items made.
I have sufficient power, maintenance fees all taken care of, and verified all of the ingredients in the hopper
over and over again.
The funny thing is.... even if you press "Start manufacturing objects" and it fails a minute or two later and reports "0 objects made...".... 1 COUNT from your schematic is missing and the corresponding resources for 1 unit are also taken from your ingredients...pretty sneaky eh?
-Vash of Corbantis
I have not gotten this problem, and I've used my structure and equipment factories every day since the patch
The only problem I am getting is where I have to wait a few minutes before I can get stuff out of factory crates.
I'm having this problem too. It just ate 2 wall modules worth of resources/components. Someone in my guild said she made new schematics and they work, but the old ones seem borked. I'm going to raise hell about this one, I never got components back from all the power core units and old wall modules that got eaten before the patch. I can't afford to make a new set of the 10 different schematics I have. That's absurd.
Sergeant Vilkata Grazioso - Master Architect, Master Creature Handler
I am also getting the same problem, and its very annoying. I'm trying to craft our PA and I cannot do it because nothing gets made in my factory. I found that this only happens when I use Stucture Modules to make the walls...when I make the structure modules it works, and the storage structual modules also work, something with the crates. Also I was wondering, invetory on the input slot is 100...but a Generic PA needs 172 to work. How is this possible?
Emo Oasom