Architect Archive

Thread: Yup even the final product is wrong

Sedryn
Fri Aug 15, 2003 8:29 pm
#1

Kelsh copper finally showed..


Devs Please fix the high level Armoire
It looks just like the level 2 but needs special resources and synth cloth to make.
how could something so obvious be overlooked?


I spent an hour looking for a good spot for Kelsh copper.. more time getting ident synth cloth.
just to find out it wasnt just the schematic pic that was wrong. the final product was too.. I mean comon
this should be easy to fix. 10 seconds or so? hello? quit waisting my time!




|I'I||I'I||I'I||I'I||I'I||I'I||I'I||I'I|
.:Zen Starstrider Spaceways:.
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JazzmanianDevil
Sat Aug 16, 2003 4:11 am
#2

I feel your pain. But yes, this has been a known issue and posted here many times. That's been broken forever. I never even bothered trying to make one. I just stocked up on the Kelsh copper when it appeared, stuck it in my back room, and am waiting for SOE to actually notice the architect class and start fixing all the messed up schematics, lights that don't light, etc.

How long have we been *continuously* posting that the harvesting mechanism can't be made? And did you see our response from Q to the correspondent thread?

"Oh, really? Which schematic is broken?"

Sheesh.



lilililililililililililililililililililililililililililililililililililililililililililil
Jakyle Lv'Taryl
Retired and soon to be deleted Master Architect
Disgruntled Bothan Rebel Pistoleer
In the player built village of Twinloch, on Talus, Tarquinas server
Shop location, SW of Dearic at Neg 1110 by Neg 5015

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