Architect Archive

Thread: Experimenting Factories Efficiency and Hopper Size

Moepple
Mon Dec 15, 2003 12:37 pm
#1

Hi,


well, since we have sorta quality I thought it may be worth a try to at least try to get a bigger hopper size for a factory. Well, it looked pretty well when i tried it, it was also possible to experiment efficiency (but cause it looked liked a bug I did not try). Well, the hopper size is shown at the deed, its changing....but when you place the factory, its still just 100 Items per hopper.


Any suggestions if this is a bug or a feature?


I know it was possible to experiment the hopper before, but I would have expected that it is fixed now, especially since its shown at the deed.


Read ya.

Youch1
Mon Dec 15, 2003 3:48 pm
#2

Given that just about everything could be experimented before the last patch, it's almost certainlyjust something they didn't get round to removing.


Updating (and testing) all those patched schematics must've taken a while, and I guess they cut their losses after sorting the important stuff and left some things to be fixed/updated another day.


Any bidsfor an "amazing success" large potted plant?


Skarra, Master Architect




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Skarra, Master Architect of West Bestine, Tatooine, Radiant - fine Furniture, Homes, Harvesters and Resources at -2200, -3444 just 1 minute west of town.

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Moepple
Mon Dec 15, 2003 4:24 pm
#3

Oh, I knw they did not work in the past. But now the hopper size is shown at the deed, so they either made it even more buged, or they mixed it up like the Fusions.


Read ya.

Maspi
Sun Dec 21, 2003 3:07 pm
#4

Hi all,


I'm a novice architect and getting to learn all the new stuff'. So if I understand, expermientation on factories is useless right now ?


Thank you in advance for your help.





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Anubios
Mon Dec 22, 2003 8:42 am
#5

Can't be useless huh? are you talking since the 20th december patch???

Um I made some previous to that and made them with 4k ish storage.

Must test this 2nite now.. hope it's not bugged cos that would be unfair :/



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RazorBluewing
Mon Dec 22, 2003 9:08 am
#6



Anubios wrote:
Can't be useless huh? are you talking since the 20th december patch???

Um I made some previous to that and made them with 4k ish storage.

Must test this 2nite now.. hope it's not bugged cos that would be unfair :/



As far as I know they have always been 100 ingredient hopper and 100 output hopper. Before and after all patches. I've never seen one deviate from those limits no matter what the deed says.

I agree with the others that it is a dead attribute.

Of course storage was a dead attribute on harvesters before they suprised us with that change (and poof 4 solar harvesters became useless with 2k storage).
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