Architect Archive
Thread: Quick harvester questions
Based on the lot managment spreedsheet, all the power generators have the same maintanence cost. Is that correct?
Also, what is the highest BER possible for all the power generators and the personal, medium and heavy harvestors?
Thanks for your help.
I'm assuming you mean fusion generators by "power generators".
All maintenance is the same for the same type of harvestor (personal, medium, heavy, fusion types).
Current high BER for fusion = 14; personal = (not sure); medium = 10; heavy = 13 (I think).
Highest for personal (Wind) is 9, Solar's are 8, Fusions are 14.
You can use heavy minerals for fusion power, but max is 13, and cost is 90/hr and 75 power/hr.
Personal Harvesters (Non power) max rate is 4BER.
Current fusion max is 14, old max is mid to upper 20s.
Your 16 (and the two I have) are pre-screwup. New fusions cannot be higher than 14.
Yep, Griswel is right, Pre city/mount patch the BER was 16+ I hear some got them as high as 24 (or was it higher), but the current max BER on Fusions are 14.
So might say think it was a screw up, but I have a different outlook on that. Something Most might over look (or might not be aware of) when looking at the simple BER forget that it was right before the City/mount patch which gimped the BER on the fusions, they made the potential energy mean something. Before they did that 1 unit of wind power = 1 unit fusion power, which isn't the case today. Well that’s enough of the history lesson.
Merry x-mass yall.