Architect Archive

Thread: My holo said arcutict.

DarthEhsan
Thu Dec 25, 2003 11:23 am
#1

Does it mean Architect???



And am a novice ch and master marksman what do i have to migrate to be come a architect?




I'm still Public Enemy #1
Lord-Brisbane
Thu Dec 25, 2003 12:39 pm
#2

you need to become a artisan then you need Eng 1-4 then novice architect



Brisbane
The holo grind is over.... as of 6/1/04

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Q-lex
Thu Dec 25, 2003 3:11 pm
#3

if you actully find a way to make money at novice architect let me know, apparently wall modules don't work like everyone says they do...
Binx-Starsider
Thu Dec 25, 2003 3:32 pm
#4

The problem is the devs finally fixed the bug that kept architects from making walls in their factories. Now they can use factories they do it all themselves and many of them are not helping newbs. I assume part of that comes from all the hologrinding going on. People who are architects because they enjoy it are tired of helping the grinders get to master only to have themmass dump harvesters and houses for really cheap prices.


Keep looking though, you might be lucky and find an architect that could use the help just by having your resources go into walls.

Q-lex
Fri Dec 26, 2003 5:00 pm
#5

getting lucky lol, yea I'd have to be really lucky...
AngryHoopJumper
Fri Dec 26, 2003 6:54 pm
#6



Binx-Starsider wrote:

The problem is the devs finally fixed the bug that kept architects from making walls in their factories. Now they can use factories they do it all themselves and many of them are not helping newbs. I assume part of that comes from all the hologrinding going on. People who are architects because they enjoy it are tired of helping the grinders get to master only to have them mass dump harvesters and houses for really cheap prices.

Keep looking though, you might be lucky and find an architect that could use the help just by having your resources go into walls.






Ah, but the quickest way to Master Architect is now to grind statues and what-not, not walls.


The reason a Master Architect doesn't normally pay 8500 credits per wall module is (depending on your server) that on anything less than a BER13 heavy, the architect is breaking even. (And even on a BER13 heavy, considering that one may have paid 5-6 CPU for the steel and ore used in final assembly, buying wall modules kills your profit margin).


I'll sometimes buy grinding metal (50 per brick) at 3cpu = $1500 per wall, to free up lots so I can mine more ore (200 per brick) when making bricks, making my cost per wall around $2000-2500, *tops*. I can still make money selling a BER13 if I buy walls at $8500 per wall, but about $30-40000 less per heavy. So I gotta ask myself, do I wanna sell my heavy minerals at $120K today? Or $160K if I wait an hour for my factory?


But a hologrinding architect is only gonna make a few dozen walls ever before he gets into the "big statues" category, it's barely worth his (or my) while to set up the arrangement. So it appears the wall market is dead. For the hologrinder, his best bet to recoup his material costs is to mine his own ore/metal and sell the walls on the bazaar at 3K.

WildmanHT
Sat Dec 27, 2003 1:58 am
#7

Howdy


Did the Holo really spell it that way????




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