Architect Archive
Thread: Heavy Harvesters and Luck!
This is most likely a bug. Good Luck getting it fixed. The critical failure thing seems to run in streaks. By streak, I mean if it starts happening to you one night, just quit because it will keep happening that night. I can sometimes go for a couple weeks without having one of those nights. But when it happens, I can't make it stop. On those nights, everything structural I try gets failures in the 2nd or 3rd experimentation try.
My workaround -- kick the living crap out of something (NOT YOUR DOG or your neighbor's either) and come back and craft it tomorrow.
i waited till i was master before making those BER13 bad boys.
Before I got master i made loads of factories/houses
"Recipes will work every time. If you collect the proper ingredients to create an item, you don't have to worry about them being wasted due to failures. There's also no need to constantly experiment in World of Warcraft to find a combination of ingredients that will work. A recipe clearly lists what it will allow you to create and what raw materials are required. There's no guesswork (or surfing through dozens of Web sites) involved ..."
I think we've all been there and had that done to US !!! I'm trying not to become paranoid about the 'crit' failure issue, but it is hard.
I've noticed it seems to take my Crafting Station time to 'warm up' so as not to get critical failures. I know that sounds stupid... it sure does to me. So now, I'll never go straight into making a key component, but will make a couple Structure Mods and a Wall with small piles of leftover Ore and Metal, before I make something key.