Architect Archive
Thread: Architects DO have a role in the GCW!!
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Manusara
Mon Aug 30, 2004 11:19 am
#1
http://forums.station.sony.com/swg/board/message?board.id=Naritus&message.id=180428&page=1
And you thought weare useless in the war...
ravingbantha
Mon Aug 30, 2004 8:34 pm
#2
lol, now that's funny stuff. I persoanlly don't see how it's shifty... sounds to me like sound battle tactics, simular to wjat is used all the time. If you know an enemy is going to attack, give them bait (in this case cracks in the walls)... when they come in, seal those cracks and close the trap. Kill all vermin that comes in and teach them a lesson. It's part of battle... those with a better plan will win... Seems we know who had the better plan...
nurTsunami
Tue Aug 31, 2004 9:26 pm
#3
I liked the idea of building catapults and launching structural blocks at the enemy 
I forget which forum I came across that in.
PsychoticChipmunk
Tue Aug 31, 2004 10:09 pm
#5
That's original? We've been doing stuff like that on Bloodfin for a good while now however there's always 1 way out since completely sealing an area is considered griefing. No it isn't tactics it is exploiting the med house glitch and abusing mayoral powers.
Would me circling you in lampposts then /banning you while you were waiting for a shuttle, so you can't leave or move at all, be a tactical way of preventing you from killing a friend or just me being an **edit**?
Sohile
Thu Sep 09, 2004 11:07 am
#6
What would be really cool is if we could examine the structure of an HQ and find a way to get in through the back or something... somewhere where the turrets aren't facing.
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