Architect Archive

Thread: Question about crafting harvies/crafting stations

Fuzzbutt78
Tue Aug 30, 2005 3:53 pm
#1

I am a 12 pt. master architect, using a 44.0 crafting station. My question is when crafting a harvie or a crafting station, do all the components need to be crafted with the best resources also?I'm assuming this is my problem...with really good resources I'm still making my crafting stations at 29 at best...but I had bought crates of components rather than crafting them myself.Still a little new at this so any help is appreciated!



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Cafa
Tue Aug 30, 2005 4:18 pm
#2






Fuzzbutt78 wrote:

I am a 12 pt. master architect, using a 44.0 crafting station. My question is when crafting a harvie or a crafting station, do all the components need to be crafted with the best resources also?I'm assuming this is my problem...with really good resources I'm still making my crafting stations at 29 at best...but I had bought crates of components rather than crafting them myself.Still a little new at this so any help is appreciated!






OMUs and similar items (pumps, etc.)carry their stats through to the final product. The other parts don't matter.


Every single part on a crafting station carries their stats through, including decimals to the 6th point, to the crafting station on final assembly.


Fivo Asia





- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

bluejanus
Wed Aug 31, 2005 4:51 am
#3



Fuzzbutt78 wrote:
I am a 12 pt. master architect, using a 44.0 crafting station. My question is when crafting a harvie or a crafting station, do all the components need to be crafted with the best resources also? I'm assuming this is my problem...with really good resources I'm still making my crafting stations at 29 at best...but I had bought crates of components rather than crafting them myself. Still a little new at this so any help is appreciated!




Guess we'll have to see how this works out with the inspiration changes that are coming.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
donkeyP
Wed Aug 31, 2005 6:30 am
#4

What is up with Craft stations using Artisan Experimentation points and not structure?




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Raso - (14pt)Master Artisan/(12pt Chas)(17pt Eng)(17pt Wpn)Master Shipwright

Cafa
Wed Aug 31, 2005 8:21 am
#5






donkeyP wrote:

What is up with Craft stations using Artisan Experimentation points and not structure?







Okay, you know, you have a point. But consider, do you want to use up an entire favor/slot/whatever its called to get the devs to change it, or a new structure? The DEs used an entire slot to get this changed and griped about it for 2 months because that's all they got, period.


It won't change anything relevant to move this to architect experimentation. If you do have the uncommon situation where you need to craft a station at 10 points and you're not +100 artisan, grind the home line, it takes 5 minutes.


Fivo Asia




- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

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