Architect Archive
Thread: Question about crafting harvies/crafting stations
Fuzzbutt78 wrote:
I am a 12 pt. master architect, using a 44.0 crafting station. My question is when crafting a harvie or a crafting station, do all the components need to be crafted with the best resources also?I'm assuming this is my problem...with really good resources I'm still making my crafting stations at 29 at best...but I had bought crates of components rather than crafting them myself.Still a little new at this so any help is appreciated!
OMUs and similar items (pumps, etc.)carry their stats through to the final product. The other parts don't matter.
Every single part on a crafting station carries their stats through, including decimals to the 6th point, to the crafting station on final assembly.
Fivo Asia
Fuzzbutt78 wrote:I am a 12 pt. master architect, using a 44.0 crafting station. My question is when crafting a harvie or a crafting station, do all the components need to be crafted with the best resources also? I'm assuming this is my problem...with really good resources I'm still making my crafting stations at 29 at best...but I had bought crates of components rather than crafting them myself. Still a little new at this so any help is appreciated!
Guess we'll have to see how this works out with the inspiration changes that are coming.
donkeyP wrote:
What is up with Craft stations using Artisan Experimentation points and not structure?
Okay, you know, you have a point. But consider, do you want to use up an entire favor/slot/whatever its called to get the devs to change it, or a new structure? The DEs used an entire slot to get this changed and griped about it for 2 months because that's all they got, period.
It won't change anything relevant to move this to architect experimentation. If you do have the uncommon situation where you need to craft a station at 10 points and you're not +100 artisan, grind the home line, it takes 5 minutes.
Fivo Asia