Architect Archive
Thread: Little question about Crafting Stations
A-5.3: To make a crafting station with a high functional rating in the 40's you need to use all the optional components and everything has to be highly experimented with high quality materials. The crafting station itself should use 400 of very high conductivity metal (usually copper has high cond.) say around 990 or better. The other 50 can be an ore which does not have conductivity and therefore counts as perfect. All the optional parts use high overall quality and it should be as high as you can get. The droid storage components have to be made by a novice droid engineer. The control units and micro sensors are master artisan items. So either find a supplier or attain those skills yourself.
Also check out this great thread:
http://forums.station.sony.com/swg/board/message?board.id=architect&message.id=47279
I did not double-check this, but I believe that you will want the droid storage components to be pre-publish 6 and preferably experimented to 99% by a master droid engineer.
I think that Publish 6 changed droid storage components in that the experimentation is now based off of droid engineering, meaning that you need to be a master DE to have the required experimentation points, and the resources used in their construction now require two very high stats; previously only one stat (overall quality?) was used (which was easier to obtain) and the experimentation was bugged (it used master artisan points instead of DE)
Intrepid1888 wrote:
[[[[[ The droid storage components have to be made by a novice droid engineer. ]]]]]
I did not double-check this, but I believe that you will want the droid storage components to be pre-publish 6 and preferably experimented to 99% by a master droid engineer.
I think that Publish 6 changed droid storage components in that the experimentation is now based off of droid engineering, meaning that you need to be a master DE to have the required experimentation points, and the resources used in their construction now require two very high stats; previously only one stat (overall quality?) was used (which was easier to obtain) and the experimentation was bugged (it used master artisan points instead of DE)
Yes, I beleive that is how they were changing it in publish 6. Can someone verify for sure that the change went through? I'm pretty sure there was talk about it at the time but wasn't paying too much attention to it since I've got a master DE next door myself so wasn't too worried.
Once verified I'll update the FAQ. Thanks for pointing this out.
Message Edited by Pawlin on 03-09-2004 05:33 PM
MC
Cygany wrote:
Q-5.3: How do I make a good crafting station? How do I get above 14.xx rating?
A-5.3: To make a crafting station with a high functional rating in the 40's you need to use all the optional components and everything has to be highly experimented with high quality materials. The crafting station itself should use 400 of very high conductivity metal (usually copper has high cond.) say around 990 or better. The other 50 can be an ore which does not have conductivity and therefore counts as perfect. All the optional parts use high overall quality and it should be as high as you can get. The droid storage components have to be made by a novice droid engineer. The control units and micro sensors are master artisan items. So either find a supplier or attain those skills yourself.
I think there may be a misstatement here, probably overlooked as we have found out more about these things. I believe that the ore would not count as perfect, but would rather have no effect, positive or adverse. So 1000 con copper plus ore with no stat would count as 1000 con overall, whereas 100 con copper plus ore with no stat would count as 100 con overall.
Pawlin, I have commented on the FAQ as well to make sure we pick that up.
Ok, I've edited the FAQ and updated the QA in question.
It now reads:
Q-5.3: How do I make a good crafting station? How do I get above 14.xx rating?
A-5.3: To make a crafting station with a high functional rating in the 40's you need to use all the optional components and everything has to be highly experimented with high quality materials. Currently crafting stations use artisan experimentation rather than architect experimentation so you need to have all the artisan experimentation points to get a max rating. The crafting station itself should use 400 of very high conductivity metal (usually copper has high cond.) say around 990 or better. The other 50 units of mineral can be an ore which does not have conductivity and therefore does not count in the formula. All the control unit and micro sensor suite parts use high overall quality and it should be as high as you can get. The droid storage components have to be made by a droid engineer and highly experimented using material with high OQ and conductivity. The control units and micro sensors are master artisan items. So you'll either need to find master artisan and master DE suppliers or attain those skills yourself.