Architect Archive

Thread: First New Structure Idea Submission Final Vote

HiroBlack
Thu Apr 29, 2004 10:09 am
#1

#1 - it is the lesser of two evils.





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Kaosfett
Thu Apr 29, 2004 11:29 am
#2

you don't want to take away vendor placement in a PA Hall *waves hand*



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PepeGSay
Thu Apr 29, 2004 11:46 am
#3

no vendors in PA's is not in the merchant's best interest, hands down - I would just scrap that entire discussion - let SOE deal with it.


As far as the Mall *concept*, great idea. But:


1. Don't force me into a player city to have a mall.

2. Don't force me into a player city to have a mall.

3. Don't force me into a player city to have a mall.

4. Don't force me into a player city to have a mall.

5. Don't force me into a player city to have a mall.

6. If you ignore 1-5, then you BETTER NOT TAKE AWAY THE PA VENDORS!!!!!!!1



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Dvnce
Thu Apr 29, 2004 2:20 pm
#4

Ok .. I have selected one of these ideas I will start a new thread so we can hash out the details... As for the mall If it ever comes up again ..



IN presentation I had intended.. it taking 4 lots (5 max) ... It would not be Player City Only building...


anyway thanks for participating in this discussion I am going to write the new thread now..


We will do this again .. and each time I make a proposal it will go smoother.. I just need to work out the bugs in .. One using what I know of things that are suppose to come.. and Two tapping into the amazing creativity I have to work with in this forum ...








Imaka QuHurl

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Heed the warning

SimDroid
Thu Apr 29, 2004 2:59 pm
#5

I gotta go with #2, but perhaps call it a 'shopping center' instead of a 'mall'?






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--------------------------------------------------
JakeBlues21
Thu Apr 29, 2004 3:09 pm
#6

I have to go with #2.... I think disposable harvs are mucho-stupid.

But why remove vendors from PA halls? What, a few devs don't like how they look? Oh, poor babies! Fix something that is BROKEN don't nerf stuff that isn't you tools.



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