Architect Archive

Thread: 2 months now, still no answers to the top 10 questions

Ashii
Thu Apr 01, 2004 9:51 am
#1

Subject says it all. Very disappointing.




-Jubey, Core Tech Master Architect,
East Dune Sea Oasis, Tatooine (5011, 3290)
ComicsGuy
Thu Apr 01, 2004 11:10 am
#2


But we got lamps and candles and paintings! What else do you want?
Huntercrom
Thu Apr 01, 2004 12:20 pm
#3

I want the dev's paychecks, I'm doing as much work on this game as they are, but I don't get paid like they do, I have to pay to work on it.



Darchette Sales: New Vendor Locations

On Naboo, Just outside of Moenia to the North.

Sales hall located: 4106, -2705

All sales are final.
Anubios
Fri Apr 02, 2004 2:34 am
#4

Heh only 2 months.. ¬_¬ isn't that a good timelimit for answers.?



================================================
*** Anubios Oune -- Echo7 -- Elder Architect/Doctor/TKM - Chimeara ***
*** Egnaro Eciuj -- -bbb- - Level 64 - Medic - Farstar ***

Cafa
Fri Apr 02, 2004 11:11 am
#5






Well hopefully if this great forum will not wipe out my reply this time (millions in revenues - crap for feedback systems) I can say this.


I am TIRED of the devs being their own worst enemy in the storage of this game. As a communications systems programmer and DBA it takes like 2 seconds to understand that their inability to deal logically with storage limitations has caused rampant cascades of containers being created by cross-lot trading, not to mention that people who plan on playing this game are NOT going to throw ANYTHING away EVER.


Crating OMU's, stacking resources, increasing storage for MEDIUM HOUSES, LARGE HOUSES, and GUILD HALLS is an architect concern -- and therefore our issue.


Putting architects aside, everyone is cross-lotting! I know approximately 20 Master Tailors and they all cross-lot their showrooms because the CANNOT FUNCTION WITHOUT THEIR HARVESTOR LOTS. Trust and contracts in this game are a joke. I can (thankfully) count on 2 hands the number of people I implicitly trust and that's only because we have phone and developed relationships outside of the game.


Consignment sales are impossible, and lot rental means you have to TRUST players that will dime you out at the next moment for 5 credits more. True lot rental on a timed basis would totally change the dynamics of this game completely.


Speaking as a Master Merchant, too, the bazaar continues to completely devalue that profession to the point of worthlessness. Instead of increasing a Merchant's ability to be a world-class merchant they increase the bazaar to further grief people playing Merchants.


The two-headed monster of dev communications is nigh worthless, as shown time and time again. A good concerted whine from a group of chicken littles wipes out our shot at developing better variance in products so that people are actually rewarded for playing true crafters. After they nerf it a LARGE majority of the chicken littles even admit they liked the one day "test". But the devs provide ZERO feedback. Customers service is poorer than an army supply chain. Just so frustrating that nothing is ever done to the fundamental problems, only the symptoms.


Fivo Asia





- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

Naufragus
Fri Apr 02, 2004 7:51 pm
#6






Cafa wrote:






Putting architects aside, everyone is cross-lotting! I







ok .....a long time ago ina galaxy far far away, people had 75 LOTS!!!!!!!!!! but the evil cabal of crafters did not like everyone having so many lots (they didnt even want people to use factories )....the database was also stretched and so the evilgrand moffkoster began making cuts...personal inv was cut and lots where reduced to 10!!!!! the evil cabal of crafters rejoiced and pronounced it good. but a small band of Rebels cried out that no it was not. They fought hard to have it raised. (they did however keep factories free for the masses)


Anyway...we told them 10 was not enough...and it isnt...so its no wonder people lot trade....THEY MIGHT AS WELL JUST GIVE US THE EXTRA LOTS....


the logic on why they dont is that people will then have their 20 lots and still trade for 20 more....i guess you could. but does anyone really want to deal with that many harvestors...


i am advocate of no lot limit....i believe in a free market economy...you should be able toown as much as you can afford to maintain

Naufragus
Fri Apr 02, 2004 7:52 pm
#7






Cafa wrote:






Putting architects aside, everyone is cross-lotting! I








ok .....a long time ago ina galaxy far far away, people had 75 LOTS!!!!!!!!!! but the evil cabal of crafters did not like everyone having so many lots (they didnt even want people to use factories )....the database was also stretched and so the evilgrand moffkoster began making cuts...personal inv was cut and lots where reduced to 10!!!!! the evil cabal of crafters rejoiced and pronounced it good. but a small band of Rebels cried out that no it was not. They fought hard to have it raised. (they did however keep factories free for the masses)


Anyway...we told them 10 was not enough...and it isnt...so its no wonder people lot trade....THEY MIGHT AS WELL JUST GIVE US THE EXTRA LOTS....


the logic on why they dont is that people will then have their 20 lots and still trade for 20 more....i guess you could. but does anyone really want to deal with that many harvestors...


i am advocate of no lot limit....i believe in a free market economy...you should be able toown as much as you can afford to maintain

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