Architect Archive
Thread: Architect Revamp Ideas
Whole bunch of uninhabitable/unusable land going to waste, especially on Yavin IV and Corellia (and Naboo's northern and southern border). Make them require twice the maint of flatland harvesters.
That and mountain-side capable harvesters, which require twice the maint of normal ones as well, but can be placed anywhere on land given the proper space.
The Devs'll like the "twice the maint" idea - they love to make it look like they're developing worthwhile credit sinks.
Message Edited by KaylBreinhar on 09-09-2005 04:43 AM
All great ideas but most were already discussed.Remember to read the stickies.
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I understand that most ideas were already discussed in previous forums, but im new to the game and if figured i would attempt to make a post and hopefully get some new ideas flowing. nothing has been done with the profession ever....so i figured why not make another useless attempt to make some changes. its fun to see new ideas without scrolling through tons and tons of pages of postings just to bring it back to the top again.
Kanara
Master Architect
Tempest
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Put one in your house, and give people the ability to buy from their homes and pick up the items at their leisure.
...even if they were merely for browsing and waypointing, it'd be worthwhile.
Conversely, I've always thought the idea of mission terminals made no sense...the technology of Star Wars far outstrips ours, yet they don't have frickin' PDAs?