Architect Archive
Thread: If I get Const I and Const II only, can I make medium harvesters?
or will I need to get building I or something else?
In other words, do the recipes for medium harvesters require that I use items from the other architect skill rows, the way factories apparently do?
Construction I and II don't give you ANY new schematics. Read the skill window again.
Construction gives you experimentation.
Installations gives you larger harvesters.
Buildings gives you homes
Furniture... well, I hope this is obvious hehe.
to make medium harvesters you need :
Installation II and maybe building I (for storage modules)
Griswell's point is, do Medium Harvesters require any other schematics to make, which might need to be acquired via another skill box.
Since you have to have Buildings I in order to build 3 of the 4 factories that become available with Installations I, due to a schematic requirement.
Construction I, II, III and IV give you experimentation bonus' and also overall building bonus'. It is a must for anyone looking to make the highest quality, or trying to use the least amount of resources.
I had the wrong name, sorry guys.
What I mean is, do I need anything outside the row of skill boxes that includes medium harvesters to make medium harvesters?
Does experimentation actually reduce resource requirements? or is that what it is 'supposed to do and will do eventually?