Architect Archive

Thread: If I get Const I and Const II only, can I make medium harvesters?

Griswel
Wed Jul 09, 2003 6:04 am
#1

or will I need to get building I or something else?


In other words, do the recipes for medium harvesters require that I use items from the other architect skill rows, the way factories apparently do?

Haazelthorn
Wed Jul 09, 2003 6:58 am
#2

you need installation II to build medium harvesters





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Haaz'ElThorn , Kor Playa, Corellia - Kauri,
Master Weaponsmith
PA leader of "Band Of Frogs" (BoF)
terrorbeat
Wed Jul 09, 2003 7:01 am
#3

Construction I and II don't give you ANY new schematics. Read the skill window again.


Construction gives you experimentation.


Installations gives you larger harvesters.


Buildings gives you homes


Furniture... well, I hope this is obvious hehe.






Kaori [FX]
Master Doctor
Novice Teras Kasi 0142

Location: Arca Effex, Corellia
Haazelthorn
Wed Jul 09, 2003 7:08 am
#4

to make medium harvesters you need :



Installation II and maybe building I (for storage modules)




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Haaz'ElThorn , Kor Playa, Corellia - Kauri,
Master Weaponsmith
PA leader of "Band Of Frogs" (BoF)
MasterGuiJan
Wed Jul 09, 2003 7:30 am
#5

Griswell's point is, do Medium Harvesters require any other schematics to make, which might need to be acquired via another skill box.


Since you have to have Buildings I in order to build 3 of the 4 factories that become available with Installations I, due to a schematic requirement.


Construction I, II, III and IV give you experimentation bonus' and also overall building bonus'. It is a must for anyone looking to make the highest quality, or trying to use the least amount of resources.




_________________________________________

Gui-Jan Itor
Senate President - Avian Technology and Trade
Master Architect
Master Merchant
Master ShipWright
Dark Lord of the Quiche
Griswel
Wed Jul 09, 2003 7:40 am
#6

I had the wrong name, sorry guys.


What I mean is, do I need anything outside the row of skill boxes that includes medium harvesters to make medium harvesters?


Does experimentation actually reduce resource requirements? or is that what it is 'supposed to do and will do eventually?

Griswel
Thu Jul 10, 2003 5:22 pm
#7

BTW folks, so long as you realize I meant Structures I and II, the answer is yes
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