Architect Archive
Thread: House pricing and Resource Economics
I can't believe how many threads there are about house prices and people selling at loses. Just because you are an architect you can still sell some of your resources to cover all your costs!
I harvest 3000 units of a resouce a day. 2 Extractors 1 Wind Generator, 2700 credits maintenance. I take 1000 units of resource and sell it for 3000 to 5000 credits. There, I have made all the money I need to and have 2000 units of resource to do with as I like. I build a house for the XP, and just to make some cash sell it for 5000 instead of destroying it like all those barrels I did on the way up.
I am not an architect yet, but this is what I am doing now to cover my harvester cost. Its not rocket science. Resources fly off of the bazaar, put them in 500 lots and sell at a reasonable price. There are so many people selling resources at 10-20 credits per unit your reasonably priced resources sell within 10 minutes.
I know you will lament the amount of XP you could have gotten off of those 1000 units of resource you sold, but it is less worrysome then staying up nights wondering how someone can sell a house for 5k.
That's a nice philosophy if your goal is money. Me, I want to be a Master Architect, I'm more concerned with XP than selling my resources for a ton of money on the bazaar. I NEED them to craft with!