Architect Archive
Thread: Architects Building Price Guide
I haven't seen one posted here yet, so I was going to give my take. Here is what I charge for all my merchendise.
Small House: 20,000
Medium House: 70,000
Large House: 140,000
Factory: 60,000
Medium Mineral Harvester: 20,000
Solar Generator: 30,000
Medium Chemical Harvester: 60,000 (they cost 3x as much as a mineral harvester for some unknown reason)
Any comments? I sell pretty decently with these rates, and have talked to all the architects on my planet and we've agreed to these prices.
I think your dead on those are right aroud the prices i seek..Not the small house though i cant sell for 20k people are grinding them out and i only make them on special request if the price is right..
Way i look at it we have something people want and why should we get the shaft when the other crafters are making money hand over fist...alot of the people selling for crazy low prices are having a hard time coming up with resources for the bigger stuff so the demand is higher for factories and larger houses..
The small house price seems about right but the rest of it is way underpriced. You can't get the resources for a medium house that cheap if you want to buy them. We are talking about a structure that costs 22480 resources to make - the low price for resources is 5 creds / unit and you want to sell for 70k. I personally want to sell these for 150k so it is more profitable to make the house than just sell the resources that it is made from.
If people are willing to pay 40k for crap armour right now (that is also a consumable) then they can afford to pay a fair price for their houses which they can have forever with proper maitainence.
Prices that I seen architect selling on bloodfin.
Small House: 5-10,000
Medium House: 30,000
Large House: dunno
Factory: 25,000
Medium Mineral Harvester: 15,000
Solar Generator: 15,000
Medium Chemical Harvester: 30,000
I sent tells to the person who has this price list, his basic response is, I am trying to take you all out of the business so I can sell the price I want.
He uses this formula for his prices:
ressources x 3, rounded to the highest 5k
Sorry but the guy that said he gets his price at x3 times the resourses used needs to go back and take math over. As an example it takes 18,800 resourses to build a medium house times three rounded to the nearest 5k would be 60,000 credits. Not 30,000! As someone who tries to sell as low as possible and still make a living i can tell you his prices are out of whack. i lost a factory, a wall, and a small house in one day and learned very fast that if you dont charge enough you will go out of business.
Morquat
guys this is crap i normaly don't post on these threads but here it goes
2 small harvest on 60% (60% b/c ore is around this normaly)
1 wind harvester on 50%
COST 720*3 = 2160 a day
nets you more power than need by 400 units
and! 3456 units of ore.
NEWS FLASH!!!
RESOURCES COST 1 DOLLAR EACH! NOT 2-5....
so you build one small house a day... sell it for 8k and wow! you just made a nice profit. now you will have to do some trading for some other types of resources (steel alum) but that's it in a nut shell you all are crazy to think that houses will cost that much. I charge it now but that's b/c most of us aern't leveled that high and the demand is HUGE but give it 3-6 months small houses 5k.. thats right you heard it here first
20k med
40k large
PA halls 140k
and you would still turn a profit.
Where are you guys getting the numbers on the Medium Houses required resources?
I checked onswgcraft.com at it lists the following for a medium tatooine house
13650 x Low Grade Ore
5450 x Metal
500 x Aluminum
250 x Copper
250 x Carbonate Ore
200 x Reactive Gas
150 x Non-Ferrous Metal
50 x Chemical
Total: 20600 units
Do the different planet styles require different amounts?
You cannot go by resource count alone. You have to factor in the critical failures and travel costs to another planet to get the resources you require.
Knocky yea you do i'm just saying they are living in a dream world to think they are going to charge those kind of prices. Remeber pleople don't keep "books' lik eyou would in the real world so you will see people selling for what i listed up above. They won't collect millions of credits but they will "make" money (though no architect makes money in the SWG econ. just collects it). and bounty those numbers are right. Good luck out there guys we have a small market and one that's not infenit (sp) once everyone has a house then what? there is only so much furniture to be made also. If you want money go to another crating area b/c architect is no money. You can't even effect the stats of the thing you build! There is NO skill in this profession and the end game isn't super exciting.
which in SWG = time require to collect resources + craft the house
then using that time requirment figure out the credits you can earn running delivery missions(think of it as min wage)
all those keep saying 50% profit margin is almost unheard of in the real world always forget to factor in labor cost and overheads(such as crit fails)