Architect Archive
Thread: Experimenting on generator turbines?
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GemeralTacticus
Mon Nov 17, 2003 2:17 pm
#1
Can you no longer experiment on generators? I just tried making 3 or 4 and it gave me no experimentation on it, I don't get to play very much so I haven't crafting hardly anything since the city/mount patch. If you can't any longer are there any other things that you can't experiment on?
FuzzieBF
Mon Nov 17, 2003 2:20 pm
#2
there is no more experimentation on it. The only thing that affects harvie experimentation now is the ore mining unit, fluidic drilling pump unit, etc.
DeejZozzle
Mon Nov 17, 2003 2:40 pm
#3
They removed the experimentation option wherever it didn't have any real effect.
Praolith
Mon Nov 17, 2003 3:05 pm
#4
I am still seeing experimentation on durability on things, which does nothing (that I am aware of). They did take away Experimnentation on Generator Turbines.
Kissalicious
Mon Nov 17, 2003 4:42 pm
#5
What I'm concerned about is this:
Structure Modules have no experimentation anymore...but walls do. Does it matter if i use a "great success" st. module as compared to a "moderate success" one? The reason i ask is because i assume walls affect the storage capacity...
*going to read through boards on subject*
Structure Modules have no experimentation anymore...but walls do. Does it matter if i use a "great success" st. module as compared to a "moderate success" one? The reason i ask is because i assume walls affect the storage capacity...
*going to read through boards on subject*
GemeralTacticus
Mon Nov 17, 2003 6:43 pm
#6
What about fusion generators? I have been a master arch for a couple of months but like I said don't get a chance to play that with my work, so I have never actually built a fusion generator before I have all the pre made parts so I went to make a schematic for the manufacturing mech and it can't be experimented on either apparently, so what do I experiment on to get the extraction rate up?
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