Architect Archive

Thread: What is the new Max ER on fusions?

Karnijx
Sun Nov 16, 2003 3:03 pm
#1

NT.
maddocs
Sun Nov 16, 2003 5:14 pm
#2

Hi,


I Don't hunderstand exactly but i can't create a Fusion Power Generator with ER higher than 14. i can't apply experimentation on efficiency when i craft the final deed.


It's correct??




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Gnaes
Sun Nov 16, 2003 9:42 pm
#3

I'm asking other Master Arches on my server the same question, as I was able to promise 16 BER before the patch, and now only 14. You'd think with all the new experiemntation options for harvesters there would be more room for same with fusion gens
Jaeke
Mon Nov 17, 2003 12:44 am
#4

Before the patch, the experimentation on the extractor subcomponent was the key to determining the extraction rate. In the case of Fusions, the Ore Mining Unit's experimentation % determined the pull rate at roughly +1 for each 25% of quality.

This means all the materials you use to make an Ore Mining Unit had to have very high UT and you had to experiment to get it up higher. I was able to consistently repeat this effect: where the old fusions were 13kg/m, I got 14 even on a crit fail on the Ore Mining Unit. 26-50% was 15, and the 62% ones (which is the best I'd made) are all rate 16.

The experimentation on the final Fusion Reactor only affected the reactor's storage capacity.

I will attempt to make another one post patch and report here if there are any changes.

Jaeke
FFChRoNiC
Mon Nov 17, 2003 2:09 am
#5

i used the best resources all highes and it doesnt matter still crappy ol 14





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maddocs
Mon Nov 17, 2003 4:49 am
#6

Ok... thank yu to all for your help.







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Havana - AnubY - Mr-DokHolidaY
Owner of E)(treme BranD Co. & Theed Mall Direction
For Delivery : PowerUps Vendor Located at Theed Mall
Theed Mall -5448,3406 Theed
----------------------------------------------------------
ImLucas
Mon Nov 17, 2003 6:21 am
#7

Here is the issue with fusions...

The schematic for a fusion generator DOES list an extraction rate enhancement as being experimentable, and based on 3 resource stats.

However, this is listed in the schematic under "misc" instead of "experimental efficiency" like all other harvs are.

This causes the experimentation bar for the efficiency to not show up.


Plain and simple, that is the issue.



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fugazzz
Mon Nov 17, 2003 11:48 am
#8

is this slated to be fixed? I bought 16 experimented extraction units pre-patch and JUST got all the wall units completed (thanks to the structural module crate bug being fixed) and would hate to think I did all that for nothing...



Gond'ok Phillip / Iwent Todash
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Zypen
Mon Nov 17, 2003 1:05 pm
#9

The best I'm getting is 14, but I'm still using some of the old parts I have from pre-patch with the expection of the Ore minning unit (whichwas 96% at the expermentation phase.).


Hope that helps,


Eirn
Master Architect
Starsider.

HardPipe
Mon Nov 17, 2003 2:28 pm
#10

"(thanks to the structural module crate bug being fixed)"


When did they fix this? So you are telling me we don't have to remove the Structual Modules from there crates to build walls in factories?


Trading Spaces

DeejZozzle
Mon Nov 17, 2003 2:47 pm
#11

Fugazz - I just destroyed all of my pre-patch ore mining units the other day - all they were doing was taking up inventory space. The new experimental percentages work differently than they did pre-patch. They will work but you will not get the same results as if you make them using the new resource and experimentation rules.



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Praolith
Mon Nov 17, 2003 3:03 pm
#12

Like DeejZozzle said, I destroyed several thousand units worth of ore mining units after the patch because they were besically worthless, taking up space. I had just run 50 of them the night before.


The best I am able to get with fusions is 14, and that's with a 96% Ore mining unit and an 80%+ on the final combine.


Praolith



LowAndOutside
Mon Nov 17, 2003 7:48 pm
#13

Thanks for the info. I just was at a vendor saleing fusions with 19 and 20 extraction rates (pre-pre patch is my guess) for 70k. DId not want to get taken so I checked this thread and now know to buy. Heck, event if they change it later at only 70k each its worth a shot.


Thanks,


Ewrib

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