Architect Archive
Thread: Why is the number one issue NOT ORE?
Where in the world is the logic behind the distribution of low grade ores?
I'm sure this has been discussed, or at least I hope it has, but how is it not the number one issue for architects? Especially with new changes to experimentation.
Where is the logic in being able to find am 80-98% concentration of a high quality, if not a supposedly rare, metal, yet finding a 60% concentration of ore is like a gift from god. We're talking about ore here, right? One would think there would be a MINIMUM of like 40% ore almost anywhere you go. Am I wrong?
Can someone please explain to me why this is not THE architect issue? Why are worried about furniture and size differences in houses when ORE of all things is a precious mineral?
This question has been around probably since the profession became available. My only guess is that IF ore were to become as common as every other resource then there would be architects all over the place (like there isn't now). From what I have heard architecture is by far the easiest elite crafting profession to master, therefore, they put a greater challenge in trying to find the resources. Any other profession besides architects use tons and tons of ore?
I didn't say it made sense, just that that is how I see the 'balance' from my perspective.