Architect Archive

Thread: Architects- I need your advice

ZenDragonMLS
Sun May 23, 2004 5:07 pm
#1

Actually, furniture can be one of the best money makers out there. Since the prices are low relative to harvesters and houses, it is more prone to "impulse" buying and buying based on convenience rather than price. So if you have a good location, good advertising, and good selection you can do quite well with furniture. Another attractive thing about furniture is that you don't need massive amounts of resources, so you don't have to put as much time and energy into running around with your harvesters.


It really depends on what you *enjoy*. If you like furniture and advising / helping people with interior decorating, then go that way. If you like the notion of building harvesters, go that way. You should be aware that many of us are seeing harvester and house sales slow down a bit, but again, if you are having fun then that's what you ought to do.





Chilastra: Mikka R'zrPoint, Spy (Master Ranger/Master Pistoleer)
Chilastra: Zalle RazorPoint, Trader:Engineer (Master Architect, Master DE, Master Shipwright) - vendors just north of Theed at -3858 6181
Test Center: Rikka R'zrPoint, Master Artisan, Master Architect - showroom just south of Theed at -5370, 3139

Pawlin
Sun May 23, 2004 5:09 pm
#2

If you want to keep a well stocked vendor then specializing in a particular type of product might be the way to go at least for starters.


I specialize in harvesters and high quality crafting stations. Heavy harvesters are the biggest sellers for me.


I don't have a lot of experience with furniture myself. But I think furniture may work if you've got a very well stocked vendor. I'd shoot for prices that are reasonable but not so low that you won't make money. With furniture I think you'll be looking at selling dozens of items a day for a few hundred to a couple thousand profit on each. IN a couple hours you can probably grind out a 2-3 of each furniture item and stock up a vendor. Then you can work on making factory crates of the more popular items like chairs, candles and lamps.


Buildings are fairly low sellers but there is always some demand.


City structures don't sell much. Cities tend to have a resident architect.



Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
zKaolin
Sun May 23, 2004 6:33 pm
#3

Thanks for the posts so far, both were very informative.

/bump for anyone else who may have ideas / advice.




--------Fallen Knight----------
Embracer of the Darkside
---------------------------------------

Kaolin Aneban
zKaolin
Mon May 24, 2004 12:51 am
#4

Hey all,


I'm considering going Architect for a change in gears. I just wanted to get your advice on a few things. Do you feel it would be better to specialize in 1 or 2 things say harvestors and factories? Or do you tend to try and stock most of the things that architects are able to craft? What are you best sellers (houses, harvestors, furniture, etc)?


Making a huge profit is not a big issue for myself as I am pretty much set credit wise. Imainly want to provide a placefor people to come and expect a well stocked vendor. I have rarely found a well stocked furniture vendor, perhaps that would be a good route to go. I doubt that would be too goodof a money maker, but that's ok - or am I mistaking? Or is it thatit's easier to do custom orders on furniture?


Any other advice you may have will be appreciated. Thanks in advance.




--------Fallen Knight----------
Embracer of the Darkside
---------------------------------------

Kaolin Aneban
Bandola
Mon May 24, 2004 3:34 am
#5

I agree with the previous posters. The rules are simple:


Rule #1 - Have fun
Rule #2 - Always follow Rule #1


The key to good business is to keep well stocked, and/or be able to fill orders quickly and by the agreed time. I would suggest that you begin by specialising in an area, and once you are comfortable that you can keep your customers supplied then think about expansion.






__________________________________________________________
Bandola Da'Gear
-RETIRED-
((The Blue Ghost))

Cafa
Mon May 24, 2004 8:37 am
#6


Furniture is one of those things that really requires a lot of time for the special orders. Many times people with a new home will want 20 to 200 items individually made. You'll have to decide if that warrants a price increase, but I charge the same as normal furniture, I just tell them that custom orders are done on weekdays and spare time, NOT the prime play times.


Having said that, I used to do a massive furniture run once a month. Make 200 of everything and put it on the vendor. Now the demand is so high I've practically begged and given resources to other architects to help make enough in the area. Hides are the limiting factor in a number of things. I find that if I pick 7 or 8 different things to factory off and make runs of 500 or 1000 in crates they last longer now. You milage may vary but most architects just do not seem to want to make furniture. My standard price is 10 cpu on all furniture, with exceptions for really rare resources. As I am the only person I know of on Tempest that has any Ionite I now charge 100k for Master End tables and they are all custom orders only.


Plenty of money to be made off of houses and harvs, especially harvs, but a well stocked furniture vendor regularly nets me 100k to 400k a day. Do not discount it.


Fivo Asia


Message Edited by Cafa on 05-24-2004 08:39 AM



- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

zKaolin
Mon May 24, 2004 9:06 am
#7

Once again, thank you for the input. I'm begining to really look forward to switching over to architect. A few other questions though.


Before I begin I wanted to collectenough resources to master it (I knowI need about 600k ore and 200k gemstone), but since I am planning to specialize in furnitureare there any other specific resources I should be mining and does quality have any affect onfurniture?


I was also going to provide my own power. Do most of you tend to go with fusion or some other form?


I wanted to provide my own resources because I'm assuming in order to keep prices at a reasonable rate you would have to do this. Is this true for you major architects? Do you harvest your own resources and energy?




--------Fallen Knight----------
Embracer of the Darkside
---------------------------------------

Kaolin Aneban
ZenDragonMLS
Mon May 24, 2004 9:43 am
#8

I haven't harvested my own power for months, ever since I did the calculation that showed I was better off pumping up minerals with that lot and buying the power. That really depends on your server economy and what the going rate is for power and minerals. Also, if you are NOT resource constrained (e.g., making furniture) then perhaps you aren't as tight on lots as I am, so the trade-offs might be different.


Besides Endorian Wooly and Dathomirian Leathery, you will need a list of "named" resources for the Master furniture (the white stuff). I think there is a list somewhere here - maybe search for "Endorian" on this forum. You'll want to mine that stuff up whenever it spawns - some things can go for months and months without spawning.


I agree with running most furniture off in the factory. I typically do runs of 50-100 items. Also, I've had very good luck putting both single items and crates on my vendor. So out of a run of 50 items, I might put 10 singles, six 5-packs, and one 10-pack on the vendor. I've had 10-packs of the Master loveseat sell on the vendor.


If you go furniture, be prepared to have *several* structure factories going. The factory time for any item is (8 * complexity) seconds per item. Many furniture items take as long in the factory as a heavy harvester. In a way, that's one of the reasons you price furniture so high on a "cpu" basis - it's much more dominated by the factory time. Waiting 4-5 minutes for *each* sofa chair to pop out is a bit maddening.


The other thing you *may* want to get into is interior decorating. This is *very* time consuming but can also be a lot of fun. Make sure that you charge a hefty fee to do it, because of the time you'll invest in it.


Enjoy yourself.



Chilastra: Mikka R'zrPoint, Spy (Master Ranger/Master Pistoleer)
Chilastra: Zalle RazorPoint, Trader:Engineer (Master Architect, Master DE, Master Shipwright) - vendors just north of Theed at -3858 6181
Test Center: Rikka R'zrPoint, Master Artisan, Master Architect - showroom just south of Theed at -5370, 3139

Bandola
Mon May 24, 2004 10:00 am
#9

I put together a quick post with most (if not quite all) the resources needed for each line of Architect, with help from others I thiink it should give you the right idea for what is needed. Pawlin put a link to it in the FAQ stickied at the top of our forum.


Here is a direct link as well ('cept I can't link so you have to cut and paste it) :


http://forums.station.sony.com/swg/board/message?board.id=architect&message.id=56360






__________________________________________________________
Bandola Da'Gear
-RETIRED-
((The Blue Ghost))

Pawlin
Mon May 24, 2004 10:38 am
#10

If you do any interior decoration then I think it should be an hourly rate. If you do custom furniture items then I would charge an extra % or fee or something. That stuff can take a lot of time and is worth charging more.


I happen to mine my own fusion but our Guild company is in the business of mining fusion power so I just piggyback an extra fusion gen of my own on that business. I do think that normally its worth buying power and instead using your lot to mine your own mineral stuff. As long as you can find a reliable power supplier that is, but there are usually some around.




Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
ZenDragonMLS
Mon May 24, 2004 11:37 am
#11

If you are interested in interior decorating, you might want to start a new thread to explore the ins and outs of it. One piece of advice is to completely separate the "goods" from the services. That is, charge either a flat fee (e.g., 500K for a PA Hall) or an hourly fee for your decorating services, and then have a separate bucket for goods. You may end up needing to buy droid chassis, custom labeled wound packs, etc, etc to do the job up right, and if you've lumped everything into one bucket, that will eat away at your profit.





Chilastra: Mikka R'zrPoint, Spy (Master Ranger/Master Pistoleer)
Chilastra: Zalle RazorPoint, Trader:Engineer (Master Architect, Master DE, Master Shipwright) - vendors just north of Theed at -3858 6181
Test Center: Rikka R'zrPoint, Master Artisan, Master Architect - showroom just south of Theed at -5370, 3139

plastictree
Mon May 24, 2004 1:23 pm
#12

I'd do it all and see what sells then decide on what to concentrate on...

there are sooo many variables to what to sell and make.

I provide All the furnishings, all the factories, all the harvestors as well as vehicles on my vendors....the current top seller- vehicles. hands down.

On flurry the market is saturated with harvestors...it comes and goes.

Housing is a good market but you really have to advertise out there..look for new
PAs and Cities and offer them bulk rates.

Making high end BER harvs are the highest markup and profit but you have to be
very patient and have your ducks in a row.


Furniutre is the easiest moneymaker--- and cheapest. Like somone said earlier...
I can make 2-4 of everything in about 2 hours n have the vendor overflowing..
all by hand.

good luck

basicallly...do it all and go from there




WookieLuv: TAIKO
Auction Offerings @-5512, 3300 Free Trade City Mall, S.Theed Naboo.
stop trolling, just because you got a post locked doesn't mean your special.
Message Edited by GarVa on 11-21-2005 10:04 AM

zKaolin
Mon May 24, 2004 2:26 pm
#13

Alright I found an area of Class 7 Known Radioactive at about 56%. DR= 738, PE=958,OQ=805. I'm not too familiar with Fusion Power soare these decent stats? Is this a decentdensity? Or do you tend to look for higher concentrations?




--------Fallen Knight----------
Embracer of the Darkside
---------------------------------------

Kaolin Aneban
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