Architect Archive
Thread: Architects- I need your advice
I agree with the previous posters. The rules are simple:
Rule #1 - Have fun
Rule #2 - Always follow Rule #1
The key to good business is to keep well stocked, and/or be able to fill orders quickly and by the agreed time. I would suggest that you begin by specialising in an area, and once you are comfortable that you can keep your customers supplied then think about expansion.
Furniture is one of those things that really requires a lot of time for the special orders. Many times people with a new home will want 20 to 200 items individually made. You'll have to decide if that warrants a price increase, but I charge the same as normal furniture, I just tell them that custom orders are done on weekdays and spare time, NOT the prime play times.
Having said that, I used to do a massive furniture run once a month. Make 200 of everything and put it on the vendor. Now the demand is so high I've practically begged and given resources to other architects to help make enough in the area. Hides are the limiting factor in a number of things. I find that if I pick 7 or 8 different things to factory off and make runs of 500 or 1000 in crates they last longer now. You milage may vary but most architects just do not seem to want to make furniture. My standard price is 10 cpu on all furniture, with exceptions for really rare resources. As I am the only person I know of on Tempest that has any Ionite I now charge 100k for Master End tables and they are all custom orders only.
Plenty of money to be made off of houses and harvs, especially harvs, but a well stocked furniture vendor regularly nets me 100k to 400k a day. Do not discount it.
Fivo Asia
Message Edited by Cafa on 05-24-2004 08:39 AM
Once again, thank you for the input. I'm begining to really look forward to switching over to architect. A few other questions though.
Before I begin I wanted to collectenough resources to master it (I knowI need about 600k ore and 200k gemstone), but since I am planning to specialize in furnitureare there any other specific resources I should be mining and does quality have any affect onfurniture?
I was also going to provide my own power. Do most of you tend to go with fusion or some other form?
I put together a quick post with most (if not quite all) the resources needed for each line of Architect, with help from others I thiink it should give you the right idea for what is needed. Pawlin put a link to it in the FAQ stickied at the top of our forum.
Here is a direct link as well ('cept I can't link so you have to cut and paste it) :
http://forums.station.sony.com/swg/board/message?board.id=architect&message.id=56360
there are sooo many variables to what to sell and make.
I provide All the furnishings, all the factories, all the harvestors as well as vehicles on my vendors....the current top seller- vehicles. hands down.
On flurry the market is saturated with harvestors...it comes and goes.
Housing is a good market but you really have to advertise out there..look for new
PAs and Cities and offer them bulk rates.
Making high end BER harvs are the highest markup and profit but you have to be
very patient and have your ducks in a row.
Furniutre is the easiest moneymaker--- and cheapest. Like somone said earlier...
I can make 2-4 of everything in about 2 hours n have the vendor overflowing..
all by hand.
good luck
basicallly...do it all and go from there