Architect Archive

Thread: what stats do we need

LegsCUK
Tue May 25, 2004 5:19 am
#1

new to experimentation andnot sure what stats on resources i should be looking for to make the best i can.


any and all help apreciated


VelRahn
Tue May 25, 2004 7:11 am
#2






LegsCUK wrote:

new to experimentation andnot sure what stats on resources i should be looking for to make the best i can.


any and all help apreciated









You need high (>900) HR, SR, UT materials in order to make max BER harvesters. You need to use the good material in the crafting of the mining unit (Fluidic Drilling Pump Unit, Ore Mining Unit, etc.) and the final combine of the harvester. Walls and generators can be made with any old junk


For crafting stations you want to get high (>900) CD material (usually copper) and make sure u use the secondary components that have been experimented to 90% or better. This should get you a crafting station in the 40+ range.


Other than these 2 items, stats don't mean squat Yeah it will let u experment on walls, but it doesn't affect the outcome of the final product one way or the other.


Make sure u check the FAQ for some great info!






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Saeria Isipai, Jedi Knight

Ceena Isipai, Master Shipwright - Proprietor, TransGal Industries
Virtutis Civitas, Naboo, Sunrunner

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