Architect Archive
Thread: Stuff you can't make/own in SWG (not yet anyway?)
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Redd
Sat Jul 03, 2004 11:51 pm
#1
Hey all.
I've been collecting screens of items I've seen in-game that players could not actually own or create themselves and wanted to share some finally. These are just a few that I've managed to upload taken from various location.
http://img78.photobucket.com/albums/v341/swgtra/
Some of them are greatly related to architect, like the chairs/couches, while others are unique in that no player owns them (yet?). I will agree that maybe a few do need to remain unique to their locale, but many I think would make great attentions to the architect tree. Directly added into branch of tree, via quests, or what not.
Also, I could be wrong about items featured above. You may actually be able to own some now, I know in the past the devs have added items for players. The collection used to be bigger but I had to remove items from the list happily thanks to their work. All the lamps and candles for example.
I'll be adding more later hopefully (know there are some cabinets missing). If you have some things you want to share, then be my guest and post some images in your reply.
I've been collecting screens of items I've seen in-game that players could not actually own or create themselves and wanted to share some finally. These are just a few that I've managed to upload taken from various location.
http://img78.photobucket.com/albums/v341/swgtra/
Some of them are greatly related to architect, like the chairs/couches, while others are unique in that no player owns them (yet?). I will agree that maybe a few do need to remain unique to their locale, but many I think would make great attentions to the architect tree. Directly added into branch of tree, via quests, or what not.
Also, I could be wrong about items featured above. You may actually be able to own some now, I know in the past the devs have added items for players. The collection used to be bigger but I had to remove items from the list happily thanks to their work. All the lamps and candles for example.
I'll be adding more later hopefully (know there are some cabinets missing). If you have some things you want to share, then be my guest and post some images in your reply.
Squidbush
Mon Jul 05, 2004 10:21 am
#3
It seems to me that with the huge amount of artwork, furniture, plants... etc that we can't make that if they decided to make even HALF of those available to craft, Interior Designer could become it's own crafting profession. Especially if colorization were included in the mix.
It's even pretty simple to figure out the skill trees. For example:
1 - Basic furniture (this would most likely have the largest schematic list)
2 - Lightingand terminals
3 - Flora and artwork (including rugs and banners)
4 - Colorization/experimentation
Master - a mix of all 3 trees along with the master color pallette
Even being it's own profession, the architect furniture tree could still keep it's own schematics and there would still be plenty to chose from
Message Edited by Squidbush on 07-05-2004 01:22 PM
Message Edited by Squidbush on 07-05-2004 01:23 PM
Daniellus
Mon Jul 05, 2004 5:52 pm
#4
I started the hermit quest last night and the Ranch at 5000 -4700 (part of Honor quest, outside Mos Eisley) is so packed with nice furniture that I had to stop and look at everything.. best decorated house Ive seen so far
Some of the items were in your page, but think there were some other unique ones too. Check it out if youre in the area.
Message Edited by Daniellus on 07-06-2004 01:54 AM
Strikke
Mon Jul 05, 2004 6:41 pm
#5
Redd wrote:
Hey all.
I've been collecting screens of items I've seen in-game that players could not actually own or create themselves and wanted to share some finally. These are just a few that I've managed to upload taken from various location.
http://img78.photobucket.com/albums/v341/swgtra/
Some of them are greatly related to architect, like the chairs/couches, while others are unique in that no player owns them (yet?). I will agree that maybe a few do need to remain unique to their locale, but many I think would make great attentions to the architect tree. Directly added into branch of tree, via quests, or what not.
Also, I could be wrong about items featured above. You may actually be able to own some now, I know in the past the devs have added items for players. The collection used to be bigger but I had to remove items from the list happily thanks to their work. All the lamps and candles for example.
I'll be adding more later hopefully (know there are some cabinets missing). If you have some things you want to share, then be my guest and post some images in your reply.
Two things I noticed.
One is that you don't have the 'desks' or 'data board' pictured. There are a couple of kinds of desks (one with a top piece and one without). You can see them in most Medical Centers (the 'with top piece' in any case). The 'data board' is the clear glass panel with tragectory lines (or orbital paths) on it. You see these around military compounds (abandoned Rebel base on Yavin, Rogue CorSec base on Corellia, etc). I'd love to be able to have both of these in my 'command center'.
Also, you have a shot of a vending machine in one of the starports - I think that is available to Merchants as a vendor type, but I don't remember.
Redd
Wed Jul 07, 2004 12:00 am
#6
I only had time to upload a few items, so I know there are many not listed but more will be added in the future.
Redd
Thu Jul 08, 2004 10:21 pm
#7
Updated with more neat potted plants and other furniture. More to come later.
d0qtrX
Fri Jul 09, 2004 8:01 am
#8
Archies need some love. We need:
1. More storage space
2. Items to crate to 1000 (even 100!)
3. Furnature colorization!
GoCanes
Fri Jul 09, 2004 1:50 pm
#9
Salporin_Wookie wrote:
the "piece of art" number sc03 IS in the game. it looks like several pieces of wood stuck through each other and is called "a piece of art" I don't know where it comes from, but I saw one inside a player merchant tent. I'd LOVE to find out where they come from!
I believe the wood art comes from DWB...
Mkappus
Fri Jul 09, 2004 3:33 pm
#10
Remember the devs need things for new content for a number of years:
1. Loot kits, they will need to add new ones over time
2. Art crates in dungeons, like DWB
3. Random quest rewards
It is easier for the devs to just grab an existing piece of artwork and utlize that for new content than to constantly be creating new artwork.
Redd
Fri Jul 09, 2004 4:40 pm
#11
Yeh, I know some of the items might actually be obtainable by players already. I used to have a bunch of lamps saved to upload BUT the devs used them all as new craftable items. I didn't need to add them to the group any more, which was great.
And the "wood block" art piece, I've only seen in NPC places, but I do know you can get art from the "art crate" drops in the DWB. Just haven't seen one of those come out of there. Again, another sign that the devs are expanding the ownable item list.
It is good that the devs can use stuff that is already modelled instead of starting from the beginning to add something to the game. These images are actually here to help with that. Shows everyone what is in-game right now which we may one day be able to display in our own private spaces.
And the "wood block" art piece, I've only seen in NPC places, but I do know you can get art from the "art crate" drops in the DWB. Just haven't seen one of those come out of there. Again, another sign that the devs are expanding the ownable item list.
It is good that the devs can use stuff that is already modelled instead of starting from the beginning to add something to the game. These images are actually here to help with that. Shows everyone what is in-game right now which we may one day be able to display in our own private spaces.
Salporin_Wookie
Sat Jul 10, 2004 12:00 am
#12
solved a few of your mystery items...
sc48, sc46, and sc16 are all faction furniture. Some of the other items may be as well, but I've not seen them personally. I own sc 48 which is the rebel faction couch. They are not common cause most people don't want to spend their faction points on them.
the "piece of art" number sc03 IS in the game. it looks like several pieces of wood stuck through each other and is called "a piece of art" I don't know where it comes from, but I saw one inside a player merchant tent. I'd LOVE to find out where they come from!
Squidbush
Mon Jul 12, 2004 1:23 am
#13
Salporin_Wookie wrote:
solved a few of your mystery items...
sc48, sc46, and sc16 are all faction furniture. Some of the other items may be as well, but I've not seen them personally. I own sc 48 which is the rebel faction couch. They are not common cause most people don't want to spend their faction points on them.
the "piece of art" number sc03 IS in the game. it looks like several pieces of wood stuck through each other and is called "a piece of art" I don't know where it comes from, but I saw one inside a player merchant tent. I'd LOVE to find out where they come from!
sc47 andsc38 are also factional furniture. 47 is the tech chest and 38 is the tech end table.Sc14 is a differently colored version of the wooden chair made by architects. Hopefully someday, we'll be able to colorize items.
SC34 is a covert faction scanner. if you drop the deed for one in a house, it shows up as the object and not a normal deed.
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