Architect Archive
Thread: New Loot from todays Test Center Publish
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Leafthemedic
Wed Nov 17, 2004 7:56 pm
#1
Killed a few Tuskens so far and gota "Tanned Hide" schematic (1 use) from a Tusken Warrior, needs Architect Furniture 4 skill to make it. 150 wood (any) and 100 Leather hide (any) 240 seconds for factory time. Looks pretty cool, have a couple on display now in the Skystone Mall next to my "Tusken" powerup vendors. The loot once made is exactly like the ones you see in Fort Tusken.
Irute
Master Architect/Smuggler on TC-Prime
Pawlin
Wed Nov 17, 2004 8:12 pm
#2
Cool.
So its a single use schematic but you can make a factory manufacturing schematic from it?
CorinDWR
Wed Nov 17, 2004 8:16 pm
#4
Really looking forward to getting this and more on live, I'll start saving money to buy the schems right away 
RotorofCorRng
Wed Nov 17, 2004 8:45 pm
#5
AGH!
Something new yes, but.......yes sorry, but......I am an Architect wannabe. Well maybe more like a General Contractor. I put together stuff that has already been Architected (is that a word? hehehe). I wish we would get more than the odd carpenter, artist, interior decorator, thingies.
Oh well.
Something new yes, but.......yes sorry, but......I am an Architect wannabe. Well maybe more like a General Contractor. I put together stuff that has already been Architected (is that a word? hehehe). I wish we would get more than the odd carpenter, artist, interior decorator, thingies.
Oh well.
gera
Thu Nov 18, 2004 12:36 am
#6
Very good, now they give "combatants" more chance to screw us.
Crafters should be the one earning money for "crafting" something. We wanted our "own" "draft schematics" and they now give us "go eat your sh*" attitude.
GadonThek
Thu Nov 18, 2004 9:54 am
#7
So, in other words, cool loot should be removed from the game?
Crafters have two choices here:
1. The way it is now, we loot schematics or componants you can choose to buy.
2. The way it in other MMOs, we loot items that are better than anything you can make and dont need to involve you at all.
Im pretty sure most crafters would prefer the current system, because there is no way in hell they are ever going to remove loot from the game.
Crafters have two choices here:
1. The way it is now, we loot schematics or componants you can choose to buy.
2. The way it in other MMOs, we loot items that are better than anything you can make and dont need to involve you at all.
Im pretty sure most crafters would prefer the current system, because there is no way in hell they are ever going to remove loot from the game.
Pawlin
Thu Nov 18, 2004 10:26 am
#8
I think having rare loot schematics is just fine. It gives both combat folks andcrafters something of high end nature to work towards. I assume it will be fairly rare. So I'd consider it high end content which the game does need more of.
Of course I'd also like to see more new standard schematics too but that doesn't mean we should turn up our noses at loot schematics when we get them.
gera
Thu Nov 18, 2004 11:00 am
#9
Pawlin wrote:
I think having rare loot schematics is just fine. It gives both combat folks andcrafters something of high end nature to work towards. I assume it will be fairly rare. So I'd consider it high end content which the game does need more of.
Of course I'd also like to see more new standard schematics too but that doesn't mean we should turn up our noses at loot schematics when we get them.
Sadly, in TC, we DON'T GET ANY DRAFT SCHEMATIC new... All of them are loot, ALL OF THEM!
And all of them1 use.. No unlimited use draft schematics that can be added to our skill list.
Parody
Thu Nov 18, 2004 10:51 pm
#10
Be happy: at least they don't require looted components. 
One of my fellow Tailors found a Tapestry Schematic, which currently requires a Tailor skill but uses a Furniture tool and Structure factory for the factory run. Who knows where that one'll wind up?
One of my fellow Tailors found a Tapestry Schematic, which currently requires a Tailor skill but uses a Furniture tool and Structure factory for the factory run. Who knows where that one'll wind up?
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