Architect Archive
Thread: Question from one of your suppliers....
Message Edited by linusboarder on 02-26-2005 01:54 PM
Some people just seem to think "If I don't understand it, that means it's a conspiricy, or evidence of God." (Which is only a whack at people espousing I.D., not religion or religious people in general, since I'm sorta one. Religious person that is. I'm not my own religion. Yet.)
(If L.Ron Hubbard can do it...)
I would however like to offer a comment relating to gathering of hides/bones so that one can make crated stuff (including traps for you nice rangers...)
Every time I ask scouts or rangers for some cheap hide/bones its like a pre programmed response.......
"get (insert expletive here) I can get 60 plus CPU for meat why the heck should I get u hide for ? "
Sort of self defeating arguemtns innit
BTW I have a master scout sdemi ranger CH alt and it gauls me that fellow harvesters can be so narrow minded.
Just my 2 pence worth
Frank
bluejanus wrote:
It's probably not worth a scout's or ranger's time to get hides for architects considering the low bounties for hides. Unless you set up ongoing contracts, you'd do better getting meat or possibly bone. The contract thing is worthwhile though, since there are times when there's no organic worth harvesting.
This actually brings me to the core of my method. I ask around for rangers/scouts etc, and ask them to bring me as much of endor wooly and dath leathery as they can when nothing else is spawning. I have about 100k (75k and 25k) of both of those that a scout brought me during a drought and it has kept me producing furniture for my customers and food on his table (or stomach
Smart_Darwin wrote:
It is really great that scouts care to supply architects with resources, though given the price of the doctor grinding supplies I can't imagine why you would do so. Either way, thanks for the consideration.. now if only I cold sell more furniture =)
For myself, as a Master Ranger, it's just more fun to hunt for and work with all different types of the buyers. Besides I can't get my Doctor to come over and custom decorate my hunting lodge no matter how many units of Dathomirian Avian I bring in for him.
For my students, it is also important for them to have buyers for resources that they can reasonably hunt (which does not include Dathomirian Avian). It's also important that they develop good relationships with all the professions, otherwise hunting 100k stacks of top-notch resources becomes just another to-do list item and the game becomes not worth playing.
=========
As for selling more furniture, I'll give you all my two centicredits worth. It is even harder to buy from architects that from weaponsmith and Armorsmiths. I think this is because there are so many good choices of things to buy from you, and the game itself offers no way for us to see the "catalog" if you will. I know there are some good player run sites with images of everything you can make. I would suggest that the forum as a group pick a couple of these and sticky them at the top. Also make sure to keep the Architects for hire list fresh. If I can browse the "catalog" and then go in-game and send an email to an Architect to place an order, I'm a lot more likely to "impluse" buy an entire house full of furniture rather than pick it up bit by bit over the months.
=========
Thank you everyone for all the great feedback.