Architect Archive
Thread: Resource Shifts Change needed
I know it would be a programming hell to do any major changes to the resource shift system.
My proposal is to change the shifts from 5-8 days to 12-15 days. One problem with this is that doing so will delay the appearance of a required resource someone needs for crafting that doesn't exist in the current shift.
The fix is to stop when resources shift, they shift on every planet and almost the same resources are on each planet.. What needs to happen is for each planet to have different resources,
You could almost cover every type of resource needed if the resources were different on every planet. You could then make them stay longer. Sure it would take more time and travel to find what you need, but when you find it, you know it will be there a while.