Architect Archive

Thread: best item to grind?

Zerodragon
Tue Sep 23, 2003 4:00 am
#1

What did you find to be the best item to grind and why?



Kidowa, eclipse
Glowstix
Tue Sep 23, 2003 4:19 am
#2

crafting stations, 450 metal for 900xp each, and u only have to harvest one thing



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E L I T E
Choi - Can't PVP worth a damn
Israfel - Overpowered Spy
"Now its on us to do what we gotta do.. to survive" - T. Shakur
[ Currently Deciding... ]
aponly
Tue Sep 23, 2003 5:29 am
#3

The structure modules (cinder blocks) and wall modules. As has been said before, you're going to need a lot of these in the future and you might as well start saving up.




Fenilan Mantow
Master Architect/ Master Artisan
Corellia/Tyrena
Zerodragon
Tue Sep 23, 2003 6:16 am
#4

thanks guys



Kidowa, eclipse
_-ArchAngel-_
Tue Sep 23, 2003 6:33 am
#5

Agreed on the walls and the blocks... You'll need them. Who wants a ton of crappy crafting stations?



Dr. Doriann Kalhoon
Master Artisan/Master Architect/Droid Engineer
Bloodfin/TestCenter

Count_fragula
Tue Sep 23, 2003 6:44 am
#6

well heh If you have a nice stockpile of emepee or roja copper you might actually WANT to do that! Nice crafting stations do sell for a pretty penny (note: to get the good ones youll need a SUPER crate of the master artisan made and droid engineered components)



Also if you know you will be using and selling factories and medium harvesters you can never go wrong with generator turbines. Plus this will ge tyou used to harvesting just about every resource you will ever need as an architect. Steel, Copper, Aluminum, Chemical, Carbonate Ore, and reactive gasses. BTW the only other thing you will ever need other than that is Some inert gasses for the light ore miners

LeviathanAK
Tue Sep 23, 2003 2:42 pm
#7

I agree on the walls and structural blocks. I got anxious and ground out crafting stations with about 50k of some really lousy metal when I was working my way up towards master. I got a lot of points very quickly, but wish I still had that metal to crank out structural units in my factory now. Every little bit helps after all, and those walls will definately come in handy later, or can be sold to active master archs if you need some fast money.
Zeriab
Wed Sep 24, 2003 4:18 pm
#8

walls - but with a twist.


new archs have a tough time getting enough resources.


masters hate to make walls, but need lots of them.


find an established master that is selling lots of stuff. ask him (or her) if you can make walls for them with their resources. tell them that you want the exp (6k exp per wall) and do it for free. offer to make a few at first to establish trust, then take on as many as you can handle.


i currently need about 120 walls made on wanderhome. that translates to 720k exp (that i don't need). that is about 1/2 of the exp you need to get to master...

Gimpfu
Wed Sep 24, 2003 5:17 pm
#9

Back when I was an architect on Tempest I used to grind out small houses like a mad man... Don't remember the xp/resouce but it got me where I wanted rather quickly.
WerzothOoD
Wed Sep 24, 2003 9:16 pm
#10

Structural modules and wall modules I totally agree =)


That's what I did when I grinded architect, so when I was done I had a bunch of small, medium and some large houses to build our city, so the grinding was actually useful in a way and not a waste of materials =)




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Who are the add wizards who came up with that one!!!
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