Architect Archive

Thread: crafting ber 10+ harvestors

TheJawaJubbo
Thu Jun 17, 2004 8:08 am
#1

do i need to be a master architect to do this? i mainly want to make harvestors and factories you see. so wondring if i really need to be a master architect?


thanks in advance



Chumley W'Rner & Matsumunai - Rebel layabouts
Mkappus
Thu Jun 17, 2004 8:17 am
#2

With good enough resources and skill tapes you probably wouldn't have to be master.



Goliath
Master Shipwright, Master Architect, Master Artisan
-=V=- Shipworks 3 Locations Theed, Coronet and
Tatooine by Krayt Graveyard 5909, 4373

3 vendors at GF6 11/11 - Shipwright, Architect, Resources
ZenDragonMLS
Thu Jun 17, 2004 9:13 am
#3

If you get Construction 4, you will have 8 experiment points. A Master Architect has 10 experiment points. I'm a Master and with very good resources I hit BER10 / BER13 with 8 points and then put the last 2 points into hopper size. So even without skill tapes, as long as you have very good resources, you should be able to hit the max rate. You won't have any room for error (a "good" result will leave you under the max) or any points to spend on hopper size, but you'll do ok.





Chilastra: Mikka R'zrPoint, Spy (Master Ranger/Master Pistoleer)
Chilastra: Zalle RazorPoint, Trader:Engineer (Master Architect, Master DE, Master Shipwright) - vendors just north of Theed at -3858 6181
Test Center: Rikka R'zrPoint, Master Artisan, Master Architect - showroom just south of Theed at -5370, 3139

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