Architect Archive

Thread: 6k for a new house? Hmm. This gives me an idea.

l33thaxx0rnam3
Wed Jun 16, 2004 9:16 am
#1

Small houses are selling for 6K on my server. There's a few new architects out there driving the price down like allways. I've complained about structures before, yadda, yadda, yadda, but I came to accept this new price and decided to work with it.


So I have a new player vendor set up next to the mall where I try to keep a lot of low end stuff that dosen't move very well on the regular vendors and can be hard for new players to find. Personals, surveying gear, 100 units of metal, and an assortment of artisan weapons. Nothing fancy. Seems to work pretty good for everyone, but it's a little labor intensive on my end. Nothing's perfect.


Anyway, I decided to sell some small houses at the Bazaar rate of 6K each, and throw them up on the new player vendor. Next day, a German player comes by and buys them all. Presuambly for resale, since he also bought a couple of old city structures I had laying around. I run out to ask him to stop and just to please leave me a couple, dosen't speak a word of english. I'd have paid him to leave them there. Thought about banning him, but the language barrier would make this seem REALLY pissy, and there'd be no way to stop him from just coming back with a buddy and cleaning me out again. Besides, it WAS my fault for selling them at low in the first place, I'm a firm believer in reselling, so I really didn't have anything to complain about. But now I had to make up some more smalls for the newbs. What to do.


*idea*

I'll make a data terminal in the newb tent and tell them to send me mail for new player housing rates.


*better idea*

I'll post in the tent somehow a way for them to trade in newb quest items for a house.

I can't keep loudspeakers, bowls, and baskets in stock anyway, I'll happily trade 10 in any combination for a small house.


They get a house, and I get decorative stuff that I'd rather be selling anyway.


This also keeps me from going head to head directly with the new architects which I'm not fond of anyway.


What do you guys think?





Anchorhead Southpoint Mall
Just SW of the Anchorhead Shuttleport: -139 -5684
"I assure you, if there were any Rebels here, they would be competitively priced."
Ohi Tinacki (Master Architect & Merchant) / Cayid Cosserris (Master Smuggler & Commando)






ODBAltos
Wed Jun 16, 2004 9:31 am
#2

Erm.. OK?


Really tho.. I can see small houses selling for about 6K everywhere for two reasons:


1) With the new bazaar max of 6K, easy place to sell a house.


2)Since most of the known galaxy that can be populated IS - no one needs small houses as before, no *BIG* demand. Many are buying mediums and larges. I know some people who have bought PA Halls to live in as a house.





(- A L T O S -)
“You live and learn. At any rate, you live.”
––(- VALOR -)––
Pawlin
Wed Jun 16, 2004 9:43 am
#3






l33thaxx0rnam3 wrote:

...*better idea*

I'll post in the tent somehow a way for them to trade in newb quest items for a house.

I can't keep loudspeakers, bowls, and baskets in stock anyway, I'll happily trade 10 in any combination for a small house.

...





The logistics of this might be a little difficult. You'd pretty much have to do in person trades.But if you can swing that then I don't see why you shouldn't try it.


I like the idea since it gives newbies a more interesting way to work their way towards a small house than running 10 destroy or survey missions.




Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
l33thaxx0rnam3
Wed Jun 16, 2004 9:53 am
#4

Yhea, I'd already resigned myself to in-game trade. Only way to make barter work.

I'm around regulalry on Saturday and Sunday mornings already, so it shouldn't be a BIG deal. (Hopefully)





Anchorhead Southpoint Mall
Just SW of the Anchorhead Shuttleport: -139 -5684
"I assure you, if there were any Rebels here, they would be competitively priced."
Ohi Tinacki (Master Architect & Merchant) / Cayid Cosserris (Master Smuggler & Commando)






Kylania
Thu Jun 17, 2004 12:33 am
#5

I'm wondering when I'll be able to buy a Laser Rifle for 450cr or a T-21 Rifle for 1000cr. Or perhaps a composite armor chest piece for 990cr. Because that's the cost per unit breakdown for selling things at 1.8cr per unit like a 6000cr Small House is.


I'm still in shock anddepression that people expect Architects to sell at 1-2cr per unit while being told "you cost too much!" but Weaponsmiths and Armorsmiths can sell at 40..50..60..100+ credits per unit and no one says a thing.


Roleplaying is fine but this undervaluation of architect items must stop.
Pawlin
Thu Jun 17, 2004 12:41 am
#6

A lot of times if someone gives the "you cost too much" bit and you respond with "it takes 3.3k rseources to make that small house" then they will see the light or just shut up.


Alot of the time customers just don't often realize how many resources go into our deeds.


The tough part is fighting the price drop for our items at a global level. How do you stop people from putting small houses on the bazaar at 5-6k? I don't know if we can. I think some of those houses are used ones being dumped by people who have upgraded. Many more are from novice architects grinding xp.


Trading newbies small houses for various quest items is a pretty novel approach to the problem though.




Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
ZenDragonMLS
Thu Jun 17, 2004 12:58 am
#7

Putting aside all comments about architectual pricing, I'll just note that it's not like any of us will 'go hungry' in the game. If business is down, then you have a bunch of possible responses:


1. lower your prices (I'm not an advocate of this at all but --- it is your choice)

2. advertise more

3. throttle back on your harvesting / production

4. shift your focus to something else (e.g., furniture, decorating)

5. come up with "creative" deals (like your proposal to trade for quest items)


There are lots of things you can do. Maybe shifting gears and doing more hunting would be fun. Maybe try another profession. Maybe just go on a sight-seeing tour of the galaxy.


Find a way to have fun - whatever that means to you. Again, I think that creative solutions like you have proposed are a great way to go. Promise 4 large houses plus a guild hall for anassembled AV-21. Trade 5 personal harvesters for the first day's output from them. Offer a small house plus 14.xx crafting station of their choice for X credits. Offer a medium house plus 20 furniture items for Y credits.


Make things "fun" for your customers also - you'll both win - and you will have a repeat customer.



Chilastra: Mikka R'zrPoint, Spy (Master Ranger/Master Pistoleer)
Chilastra: Zalle RazorPoint, Trader:Engineer (Master Architect, Master DE, Master Shipwright) - vendors just north of Theed at -3858 6181
Test Center: Rikka R'zrPoint, Master Artisan, Master Architect - showroom just south of Theed at -5370, 3139

HawksEye
Thu Jun 17, 2004 5:35 am
#8

Well pricing has always been a problem. I have been an architect since game went retail and it is always the same people argue that it costs them a little over 1cr to harvest the materials so they are making a profit when they sell at 2cr or a little less than 2cpu. What most of these people have failed to see is that they have to sell a LOT of the finished products to make as much as people who sell at a more realistic price.


I know people who sell resources from 1.5cpu for grinding materilas to 10cpu or higher for the high quality (900+) resources and have millions od credits. I on the otherhand have to use these high quality resources to make a BER13 harvester which i sell for about 4cpu. Why bother? becouse I am not interested in making millions I am interested in being a Professional Architect and that means having a steady price with enough profit to pay the bills (factories, houses etc....)


One of the hardest things to get right in an economy is price. Cost of resource bought (even if you have harvested the resource yourself) + markup for making the finished product, some of which can be complicated and time consuming to make.


Example:

Walls are fairly simple but require 10 structure modules each.A factory run of 1000 structure modules takes 200k of ore and 50k of metal and takes over 17hrs to complete.A factory run of 100walls take about 3.5hrs to complete with 1000 structure modules, 20k or ore and 30k of metal. These can be made with very low quality materilas so can be priced at between 1.5cpu and 2cpu. I tend to calculate at 3cpu to help compensate for lowering the price of the high quality materials.


Everyone wants High BER harvesters but these require steel, metaland ore with 900+ stats in 3 areas UT, HR & SR.


Architects will never reach the same financial hights as people who sell resources. IMO architects are the lowest return per unit of all the artisan professions.


Bria: Xemo Stargazer (Master: Artisan, Architect and DE),located in XF Xallama on Dantooine.



Xemo Stargazer (Xtreme Force)
Master Artisan / Master Architect / Master DE
Bria, Dantooine (XF Xallama)
Veers_Intrepid
Fri Jun 18, 2004 4:24 am
#9

well to set bazaar cap to 6k instead of 3k was a huge mistake from the devs, many real vendors got useless cause of that, lets say smuggler, plus it opened the possebility to just plop stuff whihc is worth more for cheap into bazaar.


such sellers dont even need to invest skills into merchant for a vendor or even planetary advertising on map


in my opinion that was very very bad idea :\



and to the topic:


well 6k for a small house is rediculous . period. i wont even start to work for 2cpu or even lesss lol, i would just plop my harvesters on good stuff and sell that pure resources without work for 5 or more cpu, not to mention when i see meat for docs for 200cpu selling!!!! such times i really feel i picked wrong profession but well i like to be architect, just wish all that low cutters would just go play another game or monopoly at home


our products got more value then 2cpu pure resources, every other crafting profession knows that better




Veers - Master Architect / Master Artisan / Master Droid Eng. / Merchant from Dantooine (SWG Beta Tester)
Customer: what i can do with a droid? DE: hmm i dunno, but they are cute ask a Dev
FoPJester
Fri Jun 18, 2004 4:33 am
#10

6K? Huzzah! I'll rather brush the dust off my deeds once a month...



Poko A'Fey
Bothan Master Smuggler
"The limits of our language are the limits of our world"
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