Architect Archive

Thread: New Structures! (Ideas only, sorry)

Pohacca
Sat Apr 16, 2005 9:44 pm
#1

Message Edited by Pohacca on 04-17-2005 10:32 AM



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Boromiere
Sun Apr 17, 2005 4:34 am
#2

I like the factory idea, a bit like the recyclers but a nice thought. Maybe make it like the AS RIS quest. The Architect would have to do something or a series of things to certtify them to be able to make these. Also have the components rare loot drops. This would keep these structures rare (as they should be) and expensive





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GummiShooter
Sun Apr 17, 2005 7:15 am
#3

You should really change your title to "Ideas for new structures" or something, my heart skipped a beat when I read it




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Maasedge
Sun Apr 17, 2005 10:44 am
#4



GummiShooter wrote:
You should really change your title to "Ideas for new structures" or something, my heart skipped a beat when I read it





Mine too actually. But I actually dont like the details of the idea. The concept is fine, but I dont like the thought of being able to make super resouces after an industrious shopping trip at the high end resource seller.



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Pohacca
Sun Apr 17, 2005 11:02 am
#5






Maasedge wrote:





GummiShooter wrote:

You should really change your title to "Ideas for new structures" or something, my heart skipped a beat when I read it









Mine too actually. But I actually dont like the details of the idea. The concept is fine, but I dont like the thought of being able to make super resouces after an industrious shopping trip at the high end resource seller.




Uh, why not? You like not being able to make the best possible products?






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Pohacca
Sun Apr 17, 2005 11:03 am
#6






GummiShooter wrote:

You should really change your title to "Ideas for new structures" or something, my heart skipped a beat when I read it







I realized that when I posted. I can't edit from work though.






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Maasedge
Sun Apr 17, 2005 2:49 pm
#7



Pohacca wrote:


Maasedge wrote:


GummiShooter wrote:
You should really change your title to "Ideas for new structures" or something, my heart skipped a beat when I read it





Mine too actually. But I actually dont like the details of the idea. The concept is fine, but I dont like the thought of being able to make super resouces after an industrious shopping trip at the high end resource seller.


Uh, why not? You like not being able to make the best possible products?







Honestly? I see in it potential for abuse. The best of anything should not be something that players should be able to craft at will. Suppose I am able to sell one premium pearl for 10mil, then drop my skills and start becoming a crafter. I grind grind grind. Bam. Master Crafter. Now I need good resources. I buy a factory like this, and then go and find, purchase and then convert really good resources suddenly I am a crafter producing very nice product with little to no effort. This is the scenario I envision when I think of the concept. Sure that isnt the only thing that could happen. Legit crafters could use it to enhance their wares and make better product, but I think the possible downside outweight the benefits.



Maas Neotek -Elder Architect

- I support people who give me money
"Your generic TIE grunt is just plain suicidal. And the TIE Defender jockey is bloodthirsty. But the TIE Interceptor pilot, he's suicidal and bloodthirsty. When you see a squad of those maniacs flying your way, you'd better hope your hyperdrive is operational." - Kyle Katarn

yodachaos
Sun Apr 17, 2005 6:44 pm
#8

i can garentee that they will not give any proff dropable walls. this will be exploited so much.



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