Architect Archive

Thread: Do FACTORIES work now with todays patch??

Felonous
Wed Jul 09, 2003 11:55 am
#1

Anyone...


I want to hear that someone has made a successful schematic production in their factory before I go and waste any more resources in mine.


Did they fix factories today or not???




Eason Slyhand
F Master Weaponsmith E
Hooded Nomads @ -1060x120 Mos Nevah, Tatooine
We travel the world, both near and far. We are a hardy bunch of friendly adventurers. Woe to them that fight against us. Peace to those who ally with us. From the depths of our hearts, our creed rings true...
"MIGHT for RIGHT"

Felonous
Wed Jul 09, 2003 1:17 pm
#2

Anyone...



Eason Slyhand
F Master Weaponsmith E
Hooded Nomads @ -1060x120 Mos Nevah, Tatooine
We travel the world, both near and far. We are a hardy bunch of friendly adventurers. Woe to them that fight against us. Peace to those who ally with us. From the depths of our hearts, our creed rings true...
"MIGHT for RIGHT"

GaiusCassar
Wed Jul 09, 2003 1:23 pm
#3


Bueller..


Bueller..

TheMaka
Wed Jul 09, 2003 1:33 pm
#4

Mine appears to let me make artisan items, but not weapon stuff ... I didn't have time to experiment in any detail though ...
PotnikAtsirk
Wed Jul 09, 2003 2:54 pm
#5

Does anyone know if the structure Factory is working. I need to do some tonight for an order.

Potnik
Shakiel
Wed Jul 09, 2003 3:06 pm
#6

My structure and equipment are working fine. My wife says her Wearables factory is working good too.




Shakiel (XFOR) - Master Shipwright/Merchant/Droid Engineer


Retrired Masters- Architect, Artisan, Merchant, Entertainer, Dancer, Medic, Brawler, Scout, Marksman, Rifleman, SquadLeader, Bio Engineer, Creature Handler, Ranger, Doctor, Chef, Weaponsmith
PotnikAtsirk
Wed Jul 09, 2003 3:12 pm
#7

Thank you very much. Just didn't want to my down if it wasn't going to work

Potnik
Felonous
Wed Jul 09, 2003 4:25 pm
#8

Ok, just got done putting through a schematic for 70 structure modules in my structure factory, worked great.


FYI, just cause the slider on # of items in the schematic only goes up to 100, you can type in any number all the way up to 1000.


Eason - Architect for Hooded Nomads


www.hoodednomads.com




Eason Slyhand
F Master Weaponsmith E
Hooded Nomads @ -1060x120 Mos Nevah, Tatooine
We travel the world, both near and far. We are a hardy bunch of friendly adventurers. Woe to them that fight against us. Peace to those who ally with us. From the depths of our hearts, our creed rings true...
"MIGHT for RIGHT"

Rarek
Wed Jul 09, 2003 8:40 pm
#9

They are working fine , just dont put more resources than what it calls for. I got lazy and tossed steel in that had a few 100 extra and it finished the items and the input hopper was empty..



Trauma Windstrider
Master Dancer, Master Musican
LLJK_Griz
Wed Jul 09, 2003 11:43 pm
#10

My factories each produced one load of items this afternoon, then when they were finished making the full 100, I noticed that they had schematics left over for 9 projectile rifle barrels in two of them and two DLT20 rifles in the other. I put resources into the barrel factories and they each made 9 more barrels, and removed the schematic from the rifle factory because it wanted identical power handlers that I didn't have any more of. I am now unable to access anything in the production menu option except input and output hoppers on all of them. Power, maintenance, status, etc all work.


I logged out and came back - still broken.


I redeeded and rebuilt them - still broken.


I bought TWO BRAND NEW FACTORIESand they're broken too.


I now have FOUR completely useless factories.




POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
Haazelthorn
Thu Jul 10, 2003 2:39 am
#11

now working for me



_

Haaz'ElThorn , Kor Playa, Corellia - Kauri,
Master Weaponsmith
PA leader of "Band Of Frogs" (BoF)
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