Architect Archive

Thread: 10ber vs. 13ber

nickydog
Sun Mar 28, 2004 4:20 pm
#1

is 13ber alot faster than 10ber or is it only a little faster? like does 10 ber mean it will extract 10 units in the same time a 13 ber would extract 13 or would a 13 ber be alot faster?
Alixebeth
Sun Mar 28, 2004 4:43 pm
#2

Please correct me if I'm wrong ... (Always happy to learn new things

But I always read the BER as a percentage.

So if I placed a BER 10 on a 100% resource concentration I could extract 10 units per tick. If I placed the BER 10 on a 60% spot I would extract 6 units per tick. It would therefore follow that if I were to place a BER 13 on that same 100% concentration I would get 13 units and on the 60% concentration I could extract 7.8 units a tick.

I guess high BER's only help alot when the concentration is very high, say 85%+

That's my take anyways =)



******************************************

Mistress Alixebeth ... Lost in a Galaxy far, far away....
EnigmaBSc
Sun Mar 28, 2004 4:44 pm
#3

A 10 ber will pull up 10 × concentration units of resource every minute. A 13 ber will pull up 13 × concentration of resource every minute. So if you put a 10 ber and a 13 ber both on the same 50% concentration patch of resource X, after 1 minute you will have 5 units in your ber 10 and 6 units in your ber 13. After an hour you will have 300 (60 × 0.5 × 10) units in your ber 10 and 390 (60 × 0.5 × 13) units in your ber 13.

EnigmaBSc
ZenDragonMLS
Sun Mar 28, 2004 6:23 pm
#4

Let's scale it to a 24 hour day so you can see the difference. Remember that maintance cost, power consumption, and redeed cost are different between a medium and a heavy.

Assumptions: 60% concentration; power costing you 1 cpu; resource sales price of 2.5 cpu; redeed every 7 days

A BER10 medium will pull up 8,640 units of resources in a 24 hour day. It will cost you 3,069 credits (including power and redeed) to run, for a production cost per unit of 0.36. After you sell the resources you will pocket 18,531 credits per day.

A BER13 heavy will pull up 11,232 units of resources in a 24 hour day. It will cost you 4,603 credits (including power and redeed) to run, for a production cost per unit of 0.38. After you sell the resources you will pocket 23,477 credits per day.



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Kerico
Sun Mar 28, 2004 7:47 pm
#5

BER is units / minute


1440 minutes per day. (I usually call it 1400 cause of down time).


Actual extraction rate is= BER xDeposit% (or you can check the harvester rate on the harvester operation window)


Amount you're going to harvest = 1400 X Actual Extraction Rate



BoberFett
Sun Mar 28, 2004 10:05 pm
#6

Can we geta medium vs heavy explanation stickied? This seems to come up a couple times per week.
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