Architect Archive
Thread: Missing Time
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Plenan
Fri Aug 27, 2004 6:52 am
#1
Hate to just pop a question like this, but there is SOOO much good information in these forums, it would take several weeks to find
out what I can simply ask.
I've been gone from SWG micro-managment since april, and decided to come back in a less-serious gaming roll.
With that in mind... here goes:
Have there been any signifigant changes since april?
Example: 75/lot storage has been implimented
*yea right*
Example: ID building *read that somewhere*
Thanks a TON for helping keep an addled old timer IN the game instead of Info-sorting burnout.
If nothing else, can consider it a 'current analysis' of what our community has been able to
accomplish and browbeat out of the Devs or whatnot.
Domandred
Fri Aug 27, 2004 7:20 am
#2
Lot storage is still fubar.
Small round Naboo, 1 lot, 75 units.
Small Others, 2 lots 150 units.
Mediums, 2 lots 150 units.
Larges, 6 lots 250 units (borked - should be 450 units),
Guild Hall, 9 lots 250 units (should be 675units).
ID Tents
Not buildable. If they didn't exist when you played before here isthe skinny. They are static structures in NPC cities, IE Corellia,Theed, etc etc. They aren't built, and not placed. ID's just show up for work in the morningin the NPC city structures.
Plenan
Fri Aug 27, 2004 8:59 am
#3
**edit**... so nothing else has changed other than the standard *semi-noticible* bugfixes?
BT-Trajan
Fri Aug 27, 2004 9:35 am
#4
I am still missing about a week frommy college days during 1992. If you find them, please /tell me as I would love to now what happened during that time.
Crimsonsplat
Fri Aug 27, 2004 9:47 am
#5
Well, the really big change is to selling your stuff. You're gonna need merchant now, if you want to have a reasonable sales volume. Check our their forum and the Test forum.
Also, some neat enhancements to the interface are coming in Pub 10 next week. Bandola or ZenDragon summarized them in this forum, I forget which.
Fneegan
Fri Aug 27, 2004 11:04 am
#6
The 5 minute time at the Spaceshuttles makes transportation much quicker to the Architect.
Npc's know when you are checking your harvesters and factories and you forget your weapon/armor back at the house.
Free "Sudden Movement Syndrom" - unmounting your vehicle places you here.....and sometimes there.....or over there.
Price-Wars continue (please don't sell your small houses for 6k)
Larger resource stacks and crates - for those who have more and still want more.
No...nothing has changed that I can see
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