Architect Archive

Thread: Heavy construction question

Domandred
Fri Aug 27, 2004 7:40 am
#1

I have a question on heavy harvester construction before I start putting them together. Currently all my harvesters are mediums that I purchased.


Okay so heavys have 6 basic components. The raw materials, wall modules, generator turbines, OMU's, and storage. I'm using 900+ HR, SR, and UT steel, Lube Oil as directed, and marginal quality ore 400-600 stats. The OMU's experimented to 91% giving me BER 6. The turbines and storage have no experimental properties. Also wall modules I'm using are left over from making houses so not sure what their rating is, if any at all. So here is the question.


Isthe efficiency rating of heavies (and mediums I guess as well) determined by the OMU and the final experimentation only, or is it determined by ALL the resources put into the final product, IE walls, turbines, and storage?


If by OMU and Final I should pulll out a 90+ Heavy (BER13?). If by all resources I will probably end up with a BER10 due to the crap resources I know that went into the walls and storage modules.



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Manusara
Fri Aug 27, 2004 7:52 am
#2

OMU's and raw resources used in the final construct \ Experimentation will determine your BER.The walls, turbines, and storage units have no effect on the BER rating. This is all covered in the FAQ on the top.



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Domandred
Fri Aug 27, 2004 7:58 am
#3

Thanks I actually did look at the house/harvester/furniture faq first like I was supposed to but I didn't see that part listed. I may have looked at the wrong faq though.



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Manusara
Fri Aug 27, 2004 8:05 am
#4

No problem, here is the section of the FAQ for your refrence:



Q-5.6: How do I make a good BER 13 heavy / BER 10 medium harvester?


A-5.6: For a full guide on this topic see the following thread which is in development:


http://forums.station.sony.com/swg/board/message?board.id=architect&message.id=45954


Here is the short answer:


You have to use good materials for the main mining part and during the final combine. The materials for walls, storage modules or generator turbines do not matter. Ore mining units, Light ore mining units, Turbo fluidic drilling pump unit, fluidic drilling pump unit, Heavy harvesting mechanism, harvesting mechanism are the mining units. The materials should have high Heat resist, Shock resist and Unit toughness. The formula is HR + SR + UT + UT. That number should be as close to 4000 as possible. The mining unit should be highly experimented and in the 90's. The medium level units should say BER 4 on the schematic and the heavies should be BER 6. Whenever the schematics call for a chemical, you can use lube oil which does not have the stats and therefore that stat is not counted in formula.


If you are interested in increasing storage hopper size then Malleability of the materials is 33% and Unit Toughness is 66%. So finding good HR + SR + UT that also has decent MA will give both high BER and high Hooper sizes. However be aware that experimenting the hopper size can result in a failure that will possibly also reduce BER ratings.




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Domandred
Fri Aug 27, 2004 8:06 am
#5

Okay I double checked and that question wasn't answered in the "HarvesterSection". I was thinking that you were being pretty rude about the answer because of this.


When I triple checked I found it further down with other questions relating to the architect profession in general. That is confusing and probably why the question still gets asked even by people like me who do in fact read thefaqs. Just a suggestion on faq formating might consider revamping the question locations a little bit. For instance I had a harvester question but the answer was not in harvesters but in general profession questions.


Just an idea.



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Crimsonsplat
Fri Aug 27, 2004 8:16 am
#6

Hm. At the least, a cross reference needs to be added.


BTW, your ore is substandard and may reduce your results. Ore with high UT/SR/HR isn't easy to come by. Whenever you see it, jump on it.

Manusara
Fri Aug 27, 2004 8:19 am
#7

I was recently lucky and was able to find really 200K units of high UT/SR/HR ore for 1cpu. I have it stored away and only use it for the "Top Level" ore in my harvestors.



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FeydSWG
Fri Aug 27, 2004 4:40 pm
#8






Manusara wrote:

OMU's and raw resources used in the final construct \ Experimentation will determine your BER.The walls, turbines, and storage units have no effect on the BER rating. This is all covered in the FAQ on the top.







Ya, what he said


You do need your ore to be good in the final combine too (not just the metal)... You're on the right track though, g'luck.




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Pawlin
Sat Aug 28, 2004 12:07 am
#9

I added a table of contents to the top of the FAQ as well as an attention note to architects directing them to the architect profession section.





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