Architect Archive

Thread: Serious bug with maintenance!

Odaen
Thu Nov 13, 2003 8:20 pm
#1

Ok I understand the old 11 heavy extraction harvs have had their maintenance increased because of the higher extraction rate. So I went to redeed an 11 BER heavy harvester today and guess what. The maintenace before I destroyed the structure was (90+32)/hr but after redeeded it is not (90+32+32)/hr. There appears to be a trend here. I have to verify whether it is actually using the higher maintenance of adding 32 every single time you redeed or its just a display problem. Btw the redeed costs went up as well by 30% to 6100 from 4500. In other words the (90 + 32) / 2 * 10 which means that if i redeed this one again it will cost (90 +32 + 32) / 2 * 10, basically going up by 1600 every time you redeed it. This has to be hotfixed ASAP. This heavy is not costing me 3500 a day cause its 155 an hour now. Next time i will just deed a harvestor that was not deeded at the time of the patch. I will reply in half hour to let you all know whether it is just a display problem or a real problem.




-------------------------------
Machine Mojo, Bria
Unlocked after 24 professions
Master Weaponsmith/Artisan/Architect shop at -410, -5480 south of Coronet
Machine Dragon
Novice Teras Kasi Artist, Novice Creature Handler, Installation Designer, Foreman, Master Artisan
Architect and Master Artisan Shop at -4800, 3400 south of Theed, Naboo
Odaen
Thu Nov 13, 2003 9:23 pm
#2

I have confirmed this to be a real bug, the display of maintenance being 90+32+32 is not a display only bug, it is the real maintenance cost of my heavy now. This needs a hotfix ASAP. DO NOT USE A HEAVY DEAD AFTER IT HAS BEEN REDEEDED OR IT WILL ADD MORE MAINTENANCE ON TOP EVERY SINGLE TIME U DO.



-------------------------------
Machine Mojo, Bria
Unlocked after 24 professions
Master Weaponsmith/Artisan/Architect shop at -410, -5480 south of Coronet
Machine Dragon
Novice Teras Kasi Artist, Novice Creature Handler, Installation Designer, Foreman, Master Artisan
Architect and Master Artisan Shop at -4800, 3400 south of Theed, Naboo
_-ArchAngel-_
Thu Nov 13, 2003 9:31 pm
#3

So if I understand correctly:


Currently on live harvesters get a +8 to maintenance costs per extraction unit over 7.


Harvesters that existed pre-patch were not affected by that right away. You're saying the retro-active change (the change that makes old harvesters the same as new ones) is repeatedly re-applying itself each time you re-deed?




Dr. Doriann Kalhoon
Master Artisan/Master Architect/Droid Engineer
Bloodfin/TestCenter

BleedingJawa
Thu Nov 13, 2003 9:31 pm
#4

Wonderful....


I have about 55 of these 11-rate heavies. As if I wasn't screwed enough introduction of 13-rate heavies (and worse yet...the 10-rate mediums), nowI'llhave exponential maintenance rates if I redeed the 28 that I currently have deployed.


This extra maintenance is stupid in the first place. And as for extraction rates--the pre-patch experimented rates (11 & 8) were already too high before the patch...now they are just astronomical.


This needs really needs to be addressed...and fast. If we start getting a million of these new harvesters out on the market, we'll never be able to go back again. It was just a few weeks ago that the devs weren't sure they wanted increased extraction rates at all. Now mediums are 2.5x as effective as before. That is just nuts!!!





Derek Wildstar: Master CH & Rifleman
Karigon Wildstar: Master CH & Master BE
Online Petshop: WWW.BANTHAMART.COM
Pet-Stims & Resources: /waypoint -1730 -2800 (Bestine)


no_bargain
Thu Nov 13, 2003 9:35 pm
#5


Actually all my harvesters that were currently planted when they patched had their maintanence updated to the new wacky numbers.. so yea, everything increased.


So don't worry about re-deeding, your already paying the higher rate.





Aeko - Eclipse
Master Architect... Retired. Now selling odds and ends.
Vendors at 5780 6939 near kaadara on Naboo, 500m from starport.
Odaen
Thu Nov 13, 2003 9:42 pm
#6

I'm saying that the harvester was placed and operational before the patch. So the maintanance was 90+32 because its an 11 extraction heavy. After redeeding it and using it again it is not 90+32+32 so yes it is being applied every time you use the deed.



-------------------------------
Machine Mojo, Bria
Unlocked after 24 professions
Master Weaponsmith/Artisan/Architect shop at -410, -5480 south of Coronet
Machine Dragon
Novice Teras Kasi Artist, Novice Creature Handler, Installation Designer, Foreman, Master Artisan
Architect and Master Artisan Shop at -4800, 3400 south of Theed, Naboo
Healerx
Thu Nov 13, 2003 9:44 pm
#7

If this is indeed the case, and I am sure you are correct. I will store my harvesters till they get fixed and do something else. That's just crazy.



Who said the world had to make sense?

No skill points left and so much to do.
Odaen
Thu Nov 13, 2003 9:44 pm
#8

OMG no edit. The phrase 'it is not 90+32+32' should read "it is now90+32+32". I have started a thread in SWG Discussion forum so that this problem will get prompt visibility.



-------------------------------
Machine Mojo, Bria
Unlocked after 24 professions
Master Weaponsmith/Artisan/Architect shop at -410, -5480 south of Coronet
Machine Dragon
Novice Teras Kasi Artist, Novice Creature Handler, Installation Designer, Foreman, Master Artisan
Architect and Master Artisan Shop at -4800, 3400 south of Theed, Naboo
BiancaMinola
Thu Nov 13, 2003 10:26 pm
#9

This gives me an idea!


If it is possible to raise the amount of maintence cost upon each redeed (even if it's a bug) - would it be possible to use this as 'item decay' for Architects?


Tone it down a bit, tada - architectual decay. Without 'destroying' the item. It will hit the 'power' gamer the hardest, it will add to the 'game' of mining (do i place this expensive harv, or buy a new one?), and it makes sense (it costs more to maintain 'old' equiptment).


Bianca Minola

Scott_Ray
Thu Nov 13, 2003 10:52 pm
#10

This happened to me as well, I redeeded 8 heavy after the patch and put them down again and they are 90+32+32 maint now. This needs to be fixed ASAP. thanks





Scott Ray-Chilastra Server
Leader of Raythe Tech Mining
Blademaster/Master Gunfighter
Surveyor/Miner/Mercenary
2 cpu for Ore.

BiancaMinola
Thu Nov 13, 2003 10:53 pm
#11






Odaen wrote:
I have started a thread in SWG Discussion forum so that this problem will get prompt visibility.





FWIW, threads get much more visibility in the profession forums than they do in discussion - as far as the people who matter (devs) go, anyway.


Bianca Minola

Scott_Ray
Thu Nov 13, 2003 10:54 pm
#12

that should be 8, 11 extract heavys.



Scott Ray-Chilastra Server
Leader of Raythe Tech Mining
Blademaster/Master Gunfighter
Surveyor/Miner/Mercenary
2 cpu for Ore.

CaBhaal
Fri Nov 14, 2003 3:44 am
#13

Confirmed by myself as well. Not sure if it is adding at each redeed, but I had some 10 BER deeds prepatch that I placed and the maint is now 138. Other harvesters that were placed when the patch came out are at 114 as they should.


90+(2(8*3))=138



and the status of the harvester shows 114 (138) so the penalty got added in there twice. I don't have the money to continually redeed these to see if it will go up from 138 as the redeed cost increases also with a higher BER!



~CaBhaal Lourn

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