Architect Archive
Thread: Screw up on the armorie art, it is the tec rebel faction art, not the white master line
This gets even better than just how you put it.
The old "Wood" looking armoire is now the Faction based Armoire, the one that is supposed to be marble looking one is still the "wood" looking armoire. Somewhere they bothced it again heh.
So... to make the Wood Armoire you have to be a master architect. But to make the Faction (Rebel for sure) armoire you only need Furniture II or III (I can't remember)
It seems our entire furniture line isn't how its suppose to be. ArchAngel you might want to pick a bone with the Devs on this little mess up. Oh and even though the armorie looks nice and all, it doesn't match the master furniture and doesn't even require the speical copper and synthic cloth like its suppose to.
Maller Malice
*whacks self in forehead*
Geez, you'd think they'd get it right huh? Probably my fault for not noticing on TC. As far as the armoire not matching the rest of the furniture, I'm thinking that the correct art for it mightnotexist and that's why they replaced it with the faction furniture (not guaranteed on it, but it seems to be the case, otherwise they would have replaced it with the correct one).
As for themixup between the two different armoires, I'll request to get that corrected ASAP.
Here's a picture of the artwork that we are missing
http://ndainye.nstemp.net/screenShot0108.jpg
Awesome work Ndainye!!! Woo hoo... in your face devs! ![]()
I'll put it through right now
I still recommend making those armoires while you can. They may become hard to get down the road - especially if you are an Imperial. And since the resource requirement is so minimal, might as well, right? ![]()
Burgundy
rebel and imperial faction furniture is the same
i have a imp on one server and a rebel on another =)
Ah, my bad. Being a neutral doesn't allow for much opportunity to see the faction furniture. Thanks for the correction ![]()
Burgundy