Architect Archive
Thread: Some bugs I've noticed that are REAL bugs
- Can't use a resource during crafting that is in a backpack. Able to see resources in backpack by clicking it during crafting but when double clicking the resource in the backpack it says 'Internal server error: invalid ingrediant'
- Can't use crates from inside the Input Hopper. When you double click on acrate in the input hopper while crafting it says 'Internal server error: invalid ingrediant'
- Maintenance on harvesters is still bugged!. High efficiency overhead cost is being added in twice. For example a Heavy with 13 BER says 154(122) maintenance instead of 122(90).
- Although I like this next bug, it is still a bug. Weapon, Droid, generic tools can build and experiment anything at all. This was broken two patches ago and was never fixed. Although it may be nice to only require a weapon, droid personal crafting station and use the tool for it, this makes selling any other type of crafting station a waste of time. No one needs to buy a clothing, structure, or food crafting station anymore at all.
1. Im pretty sure the backpack bug is intentional. It's been brough up before, but never got a comment
2. Ill make sure this one gets looked into
3. A heavy with BER 13 should be 138..... (13-7) * 8 + 90 =138I think you made a mistake in that (BER 11 should have 122). I've already re-brought this up.
4. Arghhh... I know. If only they would fix it soon.
was a BER 11 you are right. But something very odd just happened. I went to check if it was a display only problem. I recorded the maintenance in the harvester and came back just now an hour later and it now says 122(90). Whats up with that? I never made a mistake, it did say 154(122) an hour ago. Someone else already confirmed the same problem with a newly made harvester in my original thread. As for 1, that cant be intentional. From patch notes "Crafting can now make use of nested containers". Previous to this patch it was not possible to access resources in your backpack during crafting. This patch allows one to double click on the backpack during crafting to view the resources in the backpack. However when clicking on a resource in the backpack you get the "internal server error" message. That can't be intentional. You are supposed to be able to use resources in nested containers now, i.e. from containers in your inventory.
Add this to the list:
5) If low on datapad space, as I frequently am, in order to save a schematic, it incorrectly asks for too much datapad space. For example, if I have less than 10 space in my datapad and try to save a Mineral Mining Installation schematic, it says I can't save it unless I have 10 space free. And it won't let me save it unless I have 10 free. However, after saving it, it only takes up 4 space. Why didn't it let me save it when I had 4 free. All schematics as far as I know are incorrectly stated as requiring more space then they actually do. This is a real pain to delete datapad items that I don't have to just so I can save a schematic that needs 4 space, I have to delete 10 items.
While we are on this topic, I havent use my droid to save schematics. Do schematics stored in a droid ever get lost? I'll use it if someone can vouch for them never getting lost.
The datapad isn't the only thing that does that. I went to place a new vendor today and it wouldn't create it because my pack was "too full". I was at 51/60 and had to drop an item to create the vendor, even though it only took 1 slot in my pack after creation.
[quote]
- Can't use a resource during crafting that is in a backpack. Able to see resources in backpack by clicking it during crafting but when double clicking the resource in the backpack it says 'Internal server error: invalid ingrediant'
- Can't use crates from inside the Input Hopper. When you double click on acrate in the input hopper while crafting it says 'Internal server error: invalid ingrediant'
- Maintenance on harvesters is still bugged!. High efficiency overhead cost is being added in twice. For example a Heavy with 13 BER says 154(122) maintenance instead of 122(90).
- Although I like this next bug, it is still a bug. Weapon, Droid, generic tools can build and experiment anything at all. This was broken two patches ago and was never fixed. Although it may be nice to only require a weapon, droid personal crafting station and use the tool for it, this makes selling any other type of crafting station a waste of time. No one needs to buy a clothing, structure, or food crafting station anymore at all.[/quote]
1. This only happens if the backpack is equipped, if it isn't equipped it works fine (I keep noticing it:/)